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Very Large Mod List - Need Help with Load Order


Mezrin

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Hey all, I've combined the version 4 Mod Pack from File Planet (3.2 Gigs or so) with a few mods of my own I use. I've spent about 3 hours total messing with my load list, and I just can't get the game to run; I know that it's the mods load order, because loading a lot of them alone works fine. So, I would like some help sorting out my load order so the game will work. Here it is;

 

Fallout3.esm
Anchorage.esm
BrokenSteel.esm
Zeta.esm
PointLookout.esm
ThePitt.esm
FOOK2 - Main.esm
FOOK2 - [*censored*] World And Neighbourhood Kit.esm
FOOK2 - [DIK] DLC Improvement Kit.esm
20th Century Weapons.esm
CALIBR.esm
CyberneticDawn.esm
RRCompanionVault.esm
RRGuards.esm
CRAFT.esm
Unofficial Fallout 3 Patch.esm
Unofficial Fallout 3 Patch - Operation Anchorage.esp
Unofficial Fallout 3 Patch - Broken Steel.esp
Unofficial Fallout 3 Patch - Mothership Zeta.esp
Unofficial Fallout 3 Patch - Point Lookout.esp
Unofficial Fallout 3 Patch - The Pitt.esp
CRBSOR.esp
FOOK2 - Main.esp
FOOK+FWE+EVE+UWWUT.esp
FOOK2 - [DIK] DLC Improvement Kit.esp
FOOK2 - [EVE] Energy Visuals Enhanced.esp
FOOK2 - Mothership Zeta.esp
MyFOOK2 - Black & White Tranquility Lane.esp
MyFOOK2 - No Rape Victims.esp
CRAFT - Activation Perk.esp
CALIBRxMerchant.esp
EVE.esp
EVE Operation Anchorage.esp
FO3 Wanderers Edition - FOOK Support.esp
FWE - FOOK DLC Support.esp
DriveableMotorCycle.esp
WeaponModKits.esp
WeaponModKits - FOOK.esp
WeaponModKits - FWE Master Release.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - PointLookout.esp
WeaponModKits - Zeta.esp
ClassicEnclaveAPA-Better-APA-english.esp
AirShip.esp
RR_Refurbished.esp
RRWastelandPosters.esp
RRNoClothesRemoved.esp
The_Collector.esp
Magnexus.esp
NotSoFast.esp
HeirApparent.esp
IntoTheDeepWoods.esp
Project-Valhalla.esp
AmbrosiaBells.esp
CS_ LightsaberQuest.esp
PowerArmorTraining.esp
PowerArmorTraining_MedicArmor.esp
PowerArmorTraining_Linden.esp
EnclaveCommander-OA.esp
BlackWolf Backpack.esp
BlackWolf Backpack - Vendor Script Replenish.esp
BlackWolf Backpack - Blank's Container Patch.esp
Weapon - Some Katanas.esp
Cybernetics.esp
sunglassescollection.esp
Clep Home.esp
DCInteriors_ComboEdition.esp

Total active plugins: 69
Total plugins: 80

 

 

NOTE: I kept messing it up worse, as I crashed even faster, so I hit the auto sort button. The Kunkel's Boomstick is an .esp I've made, and will probably delete; it's mainly me teaching myself in using the GECK. I do also know that a lot of the mods are just language/compatibility mods of the original. I will delete these when the order is sorted out. Thanks in advance.

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What i can tell to you:

The 20thcenturyweapon.esm must be put after Callibr.esm as it's requires calibr.

The Unofficial esps shoul be put earlier in your load order the reccomend it's to be the first esps

 

About this:

ClassicEnclaveAPA-english.esp

ClassicEnclaveAPA-german.esp

ClassicEnclaveAPA-Better-APA-english.esp

ClassicEnclaveAPA-Replacement-German.esp

ClassicEnclaveAPA-Replacement-english.esp

ClassicEnclaveAPA-Better-APA-german.esp

you should use only one or in english or german not both. and irc it's to use only one esp (take a look at the readme).

About Weaponmod kit i thing you still need the WMK.esp again lokk at the readme.

 

And i recommend you to put your quest mods later in the load order and finaly use Fo3edit to create a merged patch this could solve lots of problem.

 

Oh i almost forget: you only need to have CRBSOR.esp activated durring the water of lifes quest.

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Thanks for the pointers, I've reduced my load order by a LOT, so I'm going to update the original load order with my new one. Much shorter.

 

Fallout3.esm
Anchorage.esm
BrokenSteel.esm
Zeta.esm
PointLookout.esm
ThePitt.esm
FOOK2 - Main.esm
FOOK2 - [*censored*] World And Neighbourhood Kit.esm
FOOK2 - [DIK] DLC Improvement Kit.esm
20th Century Weapons.esm
CALIBR.esm
CyberneticDawn.esm
RRCompanionVault.esm
RRGuards.esm
CRAFT.esm
Unofficial Fallout 3 Patch.esm
Unofficial Fallout 3 Patch - Operation Anchorage.esp
Unofficial Fallout 3 Patch - Broken Steel.esp
Unofficial Fallout 3 Patch - Mothership Zeta.esp
Unofficial Fallout 3 Patch - Point Lookout.esp
Unofficial Fallout 3 Patch - The Pitt.esp
CRBSOR.esp
FOOK2 - Main.esp
FOOK+FWE+EVE+UWWUT.esp
FOOK2 - [DIK] DLC Improvement Kit.esp
FOOK2 - [EVE] Energy Visuals Enhanced.esp
FOOK2 - Mothership Zeta.esp
MyFOOK2 - Black & White Tranquility Lane.esp
MyFOOK2 - No Rape Victims.esp
CRAFT - Activation Perk.esp
CALIBRxMerchant.esp
EVE.esp
EVE Operation Anchorage.esp
FO3 Wanderers Edition - FOOK Support.esp
FWE - FOOK DLC Support.esp
DriveableMotorCycle.esp
WeaponModKits.esp
WeaponModKits - FOOK.esp
WeaponModKits - FWE Master Release.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - PointLookout.esp
WeaponModKits - Zeta.esp
ClassicEnclaveAPA-Better-APA-english.esp
AirShip.esp
RR_Refurbished.esp
RRWastelandPosters.esp
RRNoClothesRemoved.esp
The_Collector.esp
Magnexus.esp
NotSoFast.esp
HeirApparent.esp
IntoTheDeepWoods.esp
Project-Valhalla.esp
AmbrosiaBells.esp
CS_ LightsaberQuest.esp
PowerArmorTraining.esp
PowerArmorTraining_MedicArmor.esp
PowerArmorTraining_Linden.esp
EnclaveCommander-OA.esp
BlackWolf Backpack.esp
BlackWolf Backpack - Vendor Script Replenish.esp
BlackWolf Backpack - Blank's Container Patch.esp
Weapon - Some Katanas.esp
Cybernetics.esp
sunglassescollection.esp
Clep Home.esp
DCInteriors_ComboEdition.esp

Total active plugins: 69
Total plugins: 80

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Just a little...

 

Fallout 3,esm

Anc.esm

Pitt.esm

Zeta.esm

B.S.esm

Unofficial patch.esm

Calibr.esm

Craft.esm

FOOK2.esm

20thcenturyweap.esm

 

You will have HUGE problems with all this mods...

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Ops

another thing, sorry only now i saw that.

There's a new version of DC-interiors , now it's a .esm file. So it's a tip to take this new version.

Other thing it's better to put the Unofficial Fallout 3 Patch.esm earlier in after fallout3.esm or the DLC.s

 

And again Calibr should be firts tahn 20thcenturyweapons

 

edit: as Branimirz pointed.

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