101Wanderer Posted January 12, 2010 Share Posted January 12, 2010 Ok this is a fairly simple question. Can you make script that spawns an item when you activate something.I'm not taking about a disable/enable or additem.what I mean that creates the item in a spot. Thanks. Link to comment Share on other sites More sharing options...
WoogieMonster Posted January 12, 2010 Share Posted January 12, 2010 There is a vault-home mod that contains a weapons room that spawns weapons on a table when you activate a nearby terminal. You can take the weapon/ammo and repeat the action as much as you desire. Based on that, I want to say the answer to your question is "yes." However I do not know how it works, examining it in the GECK is sadly beyond my abilities. Link to comment Share on other sites More sharing options...
Cipscis Posted January 12, 2010 Share Posted January 12, 2010 You'll want to use PlaceAtMe to create new references. Depending on how you want this to work, you might also want to use MarkForDelete to clean them up later and prevent the possibility of bloat. Cipscis Link to comment Share on other sites More sharing options...
101Wanderer Posted January 15, 2010 Author Share Posted January 15, 2010 Thanks Cipscis! Now i can do some experimenting Link to comment Share on other sites More sharing options...
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