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Wagons - roll!


MarkInMKUK

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I've restarted Skyrim a good few times recently, setting up S.T.E.P.

 

And after a while, things began to bug me about the darn wagon I was sitting in.

 

Like: Why was I looking at the end of a plank of wood, and it was showing standard grain, not end grain? And why do the sides of the wagon stay on, instead of rattling around - after all, the leather thongs don't exactly look like they are fitted in the correct places. Finally, this is an old, worn wagon that must have had myriad loads over its decades of life. So why does it look like it's freshly made out of driftwood, not worn smooth by goods sliding over it daily?

 

So: I have a computer which, while not cutting edge, can successfully run a heavily modded Oblivion and a STEP-modded Skyrim without freezing up. Can somebody guide me, step-by-baby-step, through how to modify a simple 3D assembly of objects (a wagon), with the aim of ending up with something that improves the game. I'm certainly no 3D specialist - I have never progressed beyond 2D CAD experience which dates back to AutoCAD v2.03, but I'm willing to give it a shot.

 

Where do I start? What (free) programs do I need? And how big a mess can I make of the process? The answer, dear reader, is yours!

 

 

Edited by MarkInMKUK
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