vernvern Posted January 16, 2010 Share Posted January 16, 2010 2 mod requests1) The ability to transform low level potions/poultices into higher level ones.Ideally implemented as a skill in place of the combat tactics game engine modifier bioware laughably calls an in game skill.ex. level 1 : mix 3 lowest level potions into 1 higher lvl. lesser->averagelevel 2 : mix 3 tier 2 potions into 1 higher lvl. average->greaterlevel 3 : mix 3 greater potions into 1 potentlevel 4 : reduce cost to 2 potions not 3 for all skill levels 2) Remove radar from survival skill.The radar is totally inappropriate in a game where monster type and location are not randomized. It hurts replay value. Should be replaced by slightly higher resistance ratings or increased HP (nice option for mages who don't all need herbalism). Link to comment Share on other sites More sharing options...
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