dootdoot Posted January 17, 2010 Share Posted January 17, 2010 I recently started reinstalling OB plus many mods. I'm not experiencing any crashes, and things seem stable when playing. I had all of this down last time I had it installed on my old machine and it was all fine. Now I'm getting this error in Wrye Bash even though the game seems to run fine:"A file that shares a modification date/time with another file"... basically a few of the files necessary for FCOM how have the same date/time listed and are marked with red highlight (but the checkmark is still green). Those are in bold in the posted load order. I know the game SEEMS to play fine... but I don't want to run into major issues down the road after having played a file for hours so I'd rather fix this red highlight now before continuing to install more or play. BTW I also installed Robert's replacers for all the Clothes and Armors for stock, mmm, ooo, fran, and si (there is no esp, it just has you overwrite all the meshes). Any help would be great :) Oblivion.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmCobl Main.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmEnhanced Daedric Invasion.esmFCOM_Convergence.esmBetter Cities Resources.esmUnofficial Oblivion Patch.espUnofficial Shivering Isles Patch.espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Leveled Guards.espFrancesco's Optional Leveled Quests-SI only.espFCOM_Francescos.espFCOM_FrancescosItemsAddOn.espFCOM_FrancescosNamedBosses.espCobl Glue.espCobl Si.espFCOM_Cobl.espDLCShiveringIsles.espOblivion WarCry EV.espFCOM_WarCry.espOscuro's_Oblivion_Overhaul.espFCOM_Convergence.espFCOM_RealSwords.espFCOM_HungersUnitySI.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Resized Races.espMart's Monster Mod - Zombies for Body Meshes.espMart's Monster Mod - Fran's leveled quests.espMart's Monster Mod - Knights.espMart's Monster Mod - Less Bone Loot.espMart's Monster Mod - Shivering Isles.espEnhanced Daedric Invasion.espFCOM_EnhancedDaedricInvasion.espKnights.espEVE_KnightsoftheNine.espFCOM_Knights.espFransfemale.espEVE_StockEquipmentReplacer4FCOM.espplayable golden saint and dark seducer armour.espMaleBodyReplacerV4.espBetter Cities ANVIL.espBetter Cities BRAVIL.espBetter Cities BRUMA.espBetter Cities CHORROL.espBetter Cities CHEYDINHAL.espBetter Cities ICMarket.espBetter Cities LEYAWIIN.espBetter Cities SKINGRAD.espWBA Arboretum.espSupremeMagicka.espSM_ShiveringIsles.espSM_SigilStone.espSM_Scrolls.espSM_EnchantStaff.espSM_NoSpellLights.espSM_OOO.espSM_MMM.espSM_COBL.espStreamline 3.1.espBashed Patch, 0.esp Link to comment Share on other sites More sharing options...
theuseless Posted January 17, 2010 Share Posted January 17, 2010 I don't think this is something to worry about. If you wish to "fix" this issue, you can redate the files. To do this, simply right click where the red esp name is and then point to "file" then click "redate." Once redated, you will have to re-assign them to their previous place in the load order, either using obmm or wrye bash's full balo feature. All in all if the files are playing fine, I would leave it alone. Some errors can catch up to you later, but this case is rare. Link to comment Share on other sites More sharing options...
dootdoot Posted January 17, 2010 Author Share Posted January 17, 2010 Hey thanks so much for the solution. That was pretty easy to do, I just didn't know that option existed or where. Thanks again! Link to comment Share on other sites More sharing options...
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