DeltaType90 Posted June 3, 2014 Share Posted June 3, 2014 Hey guys and gals :smile: I'm going nuts over this one, I can for the life of me not figure out what on earth is causing this and I've tried all the tricks I know to solve it, both in Blender (still relatively new to this one) and NifSkope :confused: This is how the bug manifests itself in-game: http://fc08.deviantart.net/fs71/f/2014/154/f/6/oblivion_2014_06_03_11_48_43_22_by_corephantom-d7kuduz.jpg In the worldspace itself the weapon is just shown as black :sad: I've worked with several weapons and none of them have had this issue, so any help would be much appreciated :thumbsup: Thanks in advance! :smile: With best regardsDeltaType90 Link to comment Share on other sites More sharing options...
The_Vyper Posted June 3, 2014 Share Posted June 3, 2014 I've experienced something like that before. In my case, it was due to a bad NormalMap. That could be the case here as well. Link to comment Share on other sites More sharing options...
DeltaType90 Posted June 3, 2014 Author Share Posted June 3, 2014 I've experienced something like that before. In my case, it was due to a bad NormalMap. That could be the case here as well.Thanks for the reply :) I was actually thinking the same to begin with, so the first thing I tried was replacing it with a completely flat normal map, which should work with anything, but still no luck :confused: Link to comment Share on other sites More sharing options...
DeltaType90 Posted June 3, 2014 Author Share Posted June 3, 2014 :excl: Solved the problem! :excl: I suddenly remembered a trick I've used in the past and don't ask me why this works, but all I had to do was rename the textures and the problem was solved :tongue: I have no idea about how the problem occur or why renaming the textures work, but there you have it :wink: Link to comment Share on other sites More sharing options...
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