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Sniper Scope graphical glitch


Cohn

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I have been having a problem with my sniper scope lately, I have recently come back to Fallout 3 after a 6 month hiatus (new install) and have this graphic when using the Sniper Rifle from vanilla:

 

http://i284.photobucket.com/albums/ll6/OPw...reenShot0-1.jpg (Copy link, didn't want to clutter the forum)

 

My resolution is 1582x864.

Currently using the following mods in this load order:

Fallout3.esm

PointLookout.esm

BrokenSteel.esm

Anchorage.esm

ThePitt.esm

Zeta.esm

AinzBeautifuleEyes.esp

1PipboyPDA.esp

DCInteriors_ComboEdition.esm

DarNifiedUIF3.esp

DUIF3Extras.esp

Remove That Glove.esp

RH_IRONSIGHTS.esm

DK_BulletTime.esp

RH_IronSights_Elite_VanillaPlugin.esp

Disguises.esp

EssentialFollowers+Caravans.esp

bltc.esp

BLTC No Visual Effects.esp

BLTC No Overdosing.esp

NAPA.esp

NotSoFast.esp

 

 

I have tried the game without any mods enabled with the same result (The DLC's were still enabled, however.)

 

Help? Thanks.

Vendetta IV

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heh, I'd unpack the Scope01.nif an Scope01.dds that's a mesh an texture which is the scope. Just use FOMM to search the word scope in Meshes.bsa, and also in Textures.bsa. If you have two files selected when you unpack to the desktop it will create the data folders it needs in the right order. Then you can follow the order in your actual fallout 3 data folder, an see if there are any files there. Even if there are no files there you still want to unpack the vanilla ones (as that's the vanilla scope I see there). Sometimes unpacking the files from the .BSA fixes stuff.
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  • 4 weeks later...
http://img58.imageshack.us/img58/559/fo3d0...hj7v08gekz8.jpg is something like what my zoom as looked like for years (well, year) now, have still been unable to find any solution to this issue, extracting the scope textures has no effect at all, even moded scope textures still act like this, with a very odd way of showing the scope, its like its running with 3 different resolutions at once.
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