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change hostile creatures to possible hostile


feetjai

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(copied request towards mod request page...wrong thread)

 

Dragon age origins will start combat right after having hostile entities when they are within certain range.

Even if they don't attack you. This is quiet strange as they have not noticed you at all.

 

Could someone make a mod or change this behavior to:

Any entity within combat range:

- attacking entities are red in the radar

- non attacking entities within range are yellow

 

- if all entities marked red on the radar are dead you go out of combat mode

 

So combat is only started if there ar actually entities attacking you. This makes much more sense.

Because at this moment you have to walk out of range to chancel combat mode, what combat???!!

They monster did not even notice me !

 

-----> can a modder please change this odd behavior? thanks! :thumbsup:

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