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New Area mod help


abzeke123

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Hello I am fairly new to modding I know the basics of interior cells and scripting but wanted to do something bigger I wanted to replicate my hometown but haven't the slightest clue on how to make an exterior (outside) cell so in other words I need help. P.S I can only load up so many master files (I think 3) while I am using GECK I don't know why
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Hello I am fairly new to modding I know the basics of interior cells and scripting but wanted to do something bigger I wanted to replicate my hometown but haven't the slightest clue on how to make an exterior (outside) cell so in other words I need help. P.S I can only load up so many master files (I think 3) while I am using GECK I don't know why

Hello there,

 

I believe you're looking for this:

 

http://www.truancyfactory.com/tutorials/fa...worldspace.html

 

You'll need a lot of time, patience and a PC with adequate specs. Hope it helps. :smile:

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http://www.truancyfactory.com/tutorials/fa...worldspace.html

 

You'll need a lot of time, patience and a PC with adequate specs. Hope it helps. :smile:

 

 

This is it. You might skip the whole heightmap generation thing and start with a flat terrain mesh as there are landscape editing tools within the GECK that you can use to detail the area. It's under the World menu as Landscape Editing. It's difficult (and incredibly time consuming) to get detail using the heightmap. Still go through those steps, but leave the heightmap flat.

 

Another pitfall is default water level, but that's easier to correct.

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