Aeothan Posted April 4, 2006 Share Posted April 4, 2006 Hola y'all. 8) I have a question hopefully someone will be able to answer...What files does the construction set use? I've tried to figure out a way to see what files the CS installation .exe unzips, but I don't know how to view them, so I haven't succeeded in that endeavor. The reason I'm asking is because I would like to put the CS on my JumpDrive. :happy: I already have a complete copy of the Oblivion.esm on my JumpDrive, but when I tried using a copy-n-pasted-to-JumpDrive-CS.exe, it gave me errors up the kaboodle. :closedeyes: So I'm just wondering - what do I need to have on my jumpdrive in order for the CS to function? It's a 1 gig jumpdrive, so I can't install Oblivion ;D, but I'd be happy as hell to work on my .esp's while I'm away from my computer. :) Anyone got any information on this that could help me? o_O Link to comment Share on other sites More sharing options...
odark Posted April 28, 2006 Share Posted April 28, 2006 Hola y'all. 8) I have a question hopefully someone will be able to answer...What files does the construction set use? I've tried to figure out a way to see what files the CS installation .exe unzips, but I don't know how to view them, so I haven't succeeded in that endeavor. The reason I'm asking is because I would like to put the CS on my JumpDrive. :happy: I already have a complete copy of the Oblivion.esm on my JumpDrive, but when I tried using a copy-n-pasted-to-JumpDrive-CS.exe, it gave me errors up the kaboodle. :closedeyes: So I'm just wondering - what do I need to have on my jumpdrive in order for the CS to function? It's a 1 gig jumpdrive, so I can't install Oblivion ;D, but I'd be happy as hell to work on my .esp's while I'm away from my computer. :) Anyone got any information on this that could help me? o_O I was wondering this myself, I have a devbox I use for ingame modding. Much in the same respect as they did on the oblivion making of video. This box can't run oblivion very well so I just installed the CS, from what I gather it looks for registry entries, and BSA files. What I may do is make some false files, much in the same respect one would do for making a backup cd for cracking purposes. If that works I could have a 2KB file that says it takes up 2.3GB of space in a manner that the editor will allow it to load or simulate load from. Or maybe they will just patch it... I just know it hates looking for files across a network! Man does it hate doing that... Not sure it is entirely feasible just yet, if I do find it works I'll let you know. Link to comment Share on other sites More sharing options...
RiVotech Posted June 23, 2006 Share Posted June 23, 2006 The CS uses the .bsa files and Oblivion .esm file.... Link to comment Share on other sites More sharing options...
PollyEdaline Posted June 24, 2006 Share Posted June 24, 2006 Yeah, I was going to say, it also uses the .bsa files, so you're pretty much out of luck, skipper. Link to comment Share on other sites More sharing options...
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