Jump to content

Modding idea, advice needed.


Sebenko

Recommended Posts

I was thinking about making a mod to bring back damage threshold from FO1/2, but I need some questions answered before I can produce it.

 

Here's the plan-

 

-Use a script on the armour

-Set a value for the damage threshold of certain resistance types- Normal DR threshold, energy threshold etc.

-Get the damage received when attacked

-Get the type of damage received

-If the damage is below the value of the threshold for that resistance, cancel it out.

 

For this to work, I need to know if a few things are possible-

-Getting the damage and damage type for every attack

-Whether the damage will be done before it is cancelled or after (To decide whether the damage must be healed after the attack, or can simply be ignored)

-If the multipliers for difficulty are applied before or after the damage is decided

-If running a script for every attack that hits is too intensive

 

Have FOSE, if need be.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...