nukeo12 Posted January 25, 2010 Share Posted January 25, 2010 I have installed a house mod manually, but never have I installed a weapon mod. I just don't understand what you are supposed to do with the meshes and gaphics and do you need archive invalidation for a weapon mod? Also the 72 bunker patch 3.03 is a little glitched because the elevator to the expand/minimise terminal is sticing up in the air. Is this happening to anyone else? Link to comment Share on other sites More sharing options...
WoogieMonster Posted January 25, 2010 Share Posted January 25, 2010 Mods may contain different things, such as weapon mods containing sound files and pipboy icons, but they all install the same way. Just take your time and do it the same way you did the house. If your Data Folder does not yet have the Meshes, Textures, and Sound folders, just copy them from the mod. If the mod needs archive invalidation, it should mention it in the ReadMe or in the description page (if it came from Nexus). You can activate that in Fallout Mod Manager (FOMM). Link to comment Share on other sites More sharing options...
nukeo12 Posted February 7, 2010 Author Share Posted February 7, 2010 Thank you. And the elevator just returned to normal. Link to comment Share on other sites More sharing options...
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