sp0ckrates Posted June 8, 2014 Share Posted June 8, 2014 Does anyone know how to use the Creation Kit to change the default armor for an NPC? I've changed the armor for the Farkas of the Companions to Wolf Armor, but after leaving any building, he reverts back to the Steal armor. Link to comment Share on other sites More sharing options...
sp0ckrates Posted June 8, 2014 Author Share Posted June 8, 2014 Any suggestions will be appreciated. :) Link to comment Share on other sites More sharing options...
Deleted8058771User Posted June 8, 2014 Share Posted June 8, 2014 Never needed to do that before, but I guess you need to change his 'Default Outfit'. Type 'Farkas' in the filter (with Actor selected or *All), find his NPC entry in the list. Open it and go the the 'Inventory' tab. There's a drop down list for his 'Default Outfit' there. You would want 'ArmorCompanionsAllOutfit' if you want him to wear to full armor. Link to comment Share on other sites More sharing options...
sp0ckrates Posted June 11, 2014 Author Share Posted June 11, 2014 Thanks Aruberikku for the suggestion. Yes, I tried that and tested it in game. He wears the Companion Wolf Armor till I fast jump. Then he wears his original steel armor, with the Wolf Armor helmet. After he turns into a werewolf and turns back (during the quest Proving Honor) he has the steel armor with no helmet. I'm wondering if using a script to remove the steel and equip the wolf armor will work. Link to comment Share on other sites More sharing options...
sp0ckrates Posted June 12, 2014 Author Share Posted June 12, 2014 Anyone have a script to suggest trying, which will remove steel armor and add wolf armor? Link to comment Share on other sites More sharing options...
Deleted8058771User Posted June 12, 2014 Share Posted June 12, 2014 (edited) I found this on the forum. He claims it works, but I personally haven't tried and there are no replies to the post either.But if it works maybe you can see what was changed. http://forums.nexusmods.com/index.php?/topic/697038-farkas-and-aela-armor-fix-for-real-this-time/ Edited June 12, 2014 by Guest Link to comment Share on other sites More sharing options...
sp0ckrates Posted June 12, 2014 Author Share Posted June 12, 2014 Thanks! I'll post a reply if it works. Link to comment Share on other sites More sharing options...
sp0ckrates Posted June 13, 2014 Author Share Posted June 13, 2014 Aruberikku: Yes, that worked. The Companions quest C01 in the CK was scripting Farkas to wear steel armor, changing the wolf armor I added as his default outfit. Changing the variable in C01 to the wolf armor I wanted fixed it. There was no need to write a new script. Incidentally, the script for the same quest also changes Aela's default outfit, as well as the weapons they both use. Odd since she never goes on that quest. Thanks again for the suggestion. Link to comment Share on other sites More sharing options...
sp0ckrates Posted June 13, 2014 Author Share Posted June 13, 2014 Now when the Silver Hand surround Farkas and one says, "Which one is that?" and the other replies, "It doesn't matter. He wears that armor, he dies!" the dialog will make more sense. Link to comment Share on other sites More sharing options...
sp0ckrates Posted June 18, 2014 Author Share Posted June 18, 2014 I spoke too soon. After Farkas transforms into beast form and back into a Nord, he wears the steel armor, again. Odd, since I now have the quest script of C01 configured to use the companions armor. Link to comment Share on other sites More sharing options...
Recommended Posts