wildmagicrose87 Posted January 26, 2010 Share Posted January 26, 2010 i created a new dress texture for the blue velvet outfit(female) in gimp, and it shows up GORGEOUSLY in nifskope. BUT! when i put it on my character ingame, i end up with floating, disembodied head and hands, and legs that stop midshin. the gnd version shows up fine, though. id REALLY appreciate some help on this... Link to comment Share on other sites More sharing options...
Always_Alice Posted January 26, 2010 Share Posted January 26, 2010 Did you make normal/bump map for the texture? If you do not make a normal map for it then it will not show in game. ^-^;; Link to comment Share on other sites More sharing options...
96mix96 Posted January 26, 2010 Share Posted January 26, 2010 I think you should e mail the betshelda softworks about this..You can find them on www.bethsoft.com Link to comment Share on other sites More sharing options...
wildmagicrose87 Posted January 27, 2010 Author Share Posted January 27, 2010 Did you make normal/bump map for the texture? If you do not make a normal map for it then it will not show in game. ^-^;;thanks, alice. i did make a map, but i guess is ended up getting corrupted or something. im redoing the maps now. Link to comment Share on other sites More sharing options...
David Brasher Posted January 27, 2010 Share Posted January 27, 2010 Did you actually succeed in putting your new textures into the game? You might want to double check the CS and see what meshs your item thinks it is supposed to use and what their file-path is. You might need to double-check that the path information in NifSkope is what you think it is and that it matches the CS. Link to comment Share on other sites More sharing options...
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