DarkeWolf Posted March 19, 2010 Share Posted March 19, 2010 stat stick? I don't follow Link to comment Share on other sites More sharing options...
chaoscontrol9 Posted March 19, 2010 Author Share Posted March 19, 2010 It's a WoW Term. It's basically for Druids/Casters who would equip weapons at early levels solely for the stats it would give you (Mostly Stam, for more health) I meant equipping Modded Necks/Rings/Belts with higher stats to Compensate for a lack of a Chest so that she could have a winged Torso model, because, as you said, it disappears when a Chest plate is equipped. Therefor Remove the need to equip a chest piece, and she can have her wings all the time XD Link to comment Share on other sites More sharing options...
whiteaden Posted March 19, 2010 Share Posted March 19, 2010 those trinkets (rings, belt, necklace) would barely ever be used on said character, unless they're all "soulbound" to said creature... (by either making it a separate class or just bind it to her 'name' if I would be making this (which I ain't due to lack of PC-power) I would make her a separate class, which would not be available as a starting position... all the armor she could wear would be class specific, and by doing so it should work =P Link to comment Share on other sites More sharing options...
DarkeWolf Posted March 19, 2010 Share Posted March 19, 2010 Ohhhhh I see. So basically handle all the armor in a similar method to that used by shale and dog. Gotcha. Yeah, thats how it would have to be done, since basically the character would have a "creature" body (meaning one that doesnt show armor affects). There's also a method to restrict requirements via character name in the toolset. So for instance if you were making this as a PC, you could make it so that the items are available only to a Player character. You can also set requirements for a particular character, such as Morrigan's Robes which are specific only to Morrigan. Link to comment Share on other sites More sharing options...
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