Skibidyboparoobopadopa Posted June 9, 2014 Share Posted June 9, 2014 I have a mod with randomized npc spawns and the guards wont attack the bandits if i set there alarm to 100. The lazy scumbags wont help. Is there some kind of script i can write that can track if a specific enemy from a set leveled lists attacks me to set guards off wihout using global variables? I wanna use local scripts since a lot of npc will be spawning. Maybe have 1 to 2 guards per town the will actually patrol all of town and iad the player. This is breaking the whole concept of my mod. I want giant Battles everywhere! Here is a post i made in the morrowind discussion section. It explains pretty much what my mod is going for but i'm gonna add to it as i go. http://forums.nexusmods.com/index.php?/topic/1790295-i-wanna-tell-you-about-my-mod/ Thanks in advance for any responses. Link to comment Share on other sites More sharing options...
Recommended Posts