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Editing companion stats and such


Vir

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I am power-leveling a character, and I've decided to also play with the Neeshka companion. But I leveled myself up with the console to see how she keps up, and I don't think she will. I tried using SetAV to boost her, but that seems to reset whenever I reload.

 

I can't figure out how to set it up in the editor such that she'll even max just her major skills and her attributes once mine are maxed. Is there some way I can just set her to all 100s, or get my SetAV changes to stick?

 

Edit: Actually, I think I just figured out how to be able to edit them in the editor... It was perhaps slightly less obvious than the things that I normally overlook... So if necessary I can just not mess with her till I'm done powering myself up, and then set her to max from the start, I think.

 

Edit again: But will doing as I said in the above edit subtly mess up something else about Neeshka?

 

On a side note, can I add spells to her repertoire (by some means intended by the modder, I mean) and if I did would she use them? I can't find information on this either.

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If you set the offset to a positive, I set mine to a +7 and check PC Level offset then below that you have cal min and cal max set those to 22 and 99 or higher then your companion will always be 7 levels above you. I don't know how that effects the stats cause I don't play by the numbers but it will make them stronger. and yes they do use spells they are given but its probable best to give them leveled spells.they will also use some potions as well mostly healing and poisons.
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To give your companion some new spells, just go to where you edited her stats and click the SpellList tab. Go to Items>Magic>Spell and select spells to drag and drop into the spell list. Be careful to only give your companion spells that she has enough magicka to cast and that are in categories that she has the skill to use. (For example, if her Restoration is 26, she will not be able to cast Journeyman level or higher restoration spells.)

 

I don't believe the editing you have done will change anything but balance. It should not effect AI or dialog or anything.

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Well, to my disappointment, I have just discovered that her stats have reverted to their auto-calc levels, although I don't know why since my changes were in effect at one time, at least, and the editor indicates they are in effect still. I don't know why it's still auto-calculating her stats, or what to do about it now.

 

Edit: By the way, somehow I didn't notice post two before. Sorry about that, and thanks for the information. I was playing with that, actually, but I had to put the offset at 945 before it maxed everything (except it never adds to Luck), so I'd prefer to just be able to set her stats and make them stick.

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New information!

 

Ok, so I now know it auto-calculates her stats when you use her melee/range toggle. This is as far as I've got since it seems to be recalculating based off of base stats she no longer has... Neeshka is a custom race and no longer has Dunmer base stats (like she used to), yet when it auto calcs it still does her stats the same as it did before I set all the base values to 100 in the CS.

 

Edit: Doh. It gets it from her race's base stats, of course... I'm figuring the CS out slowly. Then, presumably, if I change that, changing her class won't mess up her stats, but it will still mess up her skills.

 

What say you?

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After not having bothered with this for a while, I realized that I should not have the problem that I had with SetAV now that Auto-Calc was turned off... And that proves true. Doh. So if anyone else has this problem, just use SetAV after turning off auto-calc in the case that you can't avoid using Neeshka's class change function.

 

Now the topic is is not unanswered :biggrin:

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