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Load Order - Sorry!


Maxib0y

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I'm having trouble with my load order as I am fairly new to modding. Here is mine as it is:

 

Fallout3.esm

CRAFT.esm

CALIBR.esm

FOOK2 - Main.esm

FOOK2 - [*censored*] World And Neighbourhood Kit.esm

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

CRAFT - Activation Perk.esp

CALIBRxMerchant.esp

FOOK2 - Main.esp

MyFOOK2 - Black & White Tranquility Lane.esp

MyFOOK2 - No Rape Victims.esp

FOOK2 - [EVE] Energy Visuals Enhanced.esp

FO3 Wanderers Edition - Main File.esp

WeaponModKits.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

WeaponModKits - FOOK.esp

WeaponModKits - FWE Optional Worn Weapons.esp

Stealthboy Recon Armor - CRAFT.esp

EVE - FWE Master Release.esp

EVE - FWE Master Release (Follower Enhanced).esp

EVE - FWE with WeaponModKits.esp

EVE Anchorage - FWE DLC Anchorage.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - No Corpse Flies.esp

Mart's Mutant Mod - No DLC Increased Spawns.esp

Mart's Mutant Mod - No Floaters.esp

Mart's Mutant Mod - No Geckos.esp

Mart's Mutant Mod - No Ghoul Raise.esp

Mart's Mutant Mod - No Size Scaling.esp

Mart's Mutant Mod - No Skeleton Decay.esp

Mart's Mutant Mod - No Wanamingos.esp

Mart's Mutant Mod - Feral Ghoul Rampage.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Increased Increased Spawns.esp

Mart's Mutant Mod - Increased Spawns.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Reduced Wasteland Spawns.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - FOOK2.esp

Mart's Mutant Mod - CFW.esp

Mart's Mutant Mod - XFO.esp

Mart's Mutant Mod - FOOK2 - DIK.esp

Mart's Mutant Mod - FWE with EVE.esp

Mart's Mutant Mod - FWE Master Release.esp

 

Total active plugins: 56

Total plugins: 56

 

When I try to load fallout it just doesn't have any of it, and crashes before it loads. I would really appreciate any insight. Thank you!

 

Edit: I have the DLC files checked, but no DLC on my game. Should I get the DLC/Should I disable the DLC patches?

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DLC plugins will require DLC esms. So that is why you are crashing. Disable any plugins that require masters you don't have.

Ok, thanks. If I get rid of all of those is the order pretty good?

 

Ok, here is the load order now, it still doesn't work. Any suggestions?

 

Fallout3.esm

CRAFT.esm

CALIBR.esm

FOOK2 - Main.esm

FOOK2 - [*censored*] World And Neighbourhood Kit.esm

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

CRAFT - Activation Perk.esp

CALIBRxMerchant.esp

FOOK2 - Main.esp

MyFOOK2 - Black & White Tranquility Lane.esp

MyFOOK2 - No Rape Victims.esp

FOOK2 - [EVE] Energy Visuals Enhanced.esp

FO3 Wanderers Edition - Main File.esp

WeaponModKits.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - FOOK.esp

WeaponModKits - FWE Optional Worn Weapons.esp

Stealthboy Recon Armor - CRAFT.esp

EVE - FWE Master Release.esp

EVE - FWE Master Release (Follower Enhanced).esp

EVE - FWE with WeaponModKits.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - No Corpse Flies.esp

Mart's Mutant Mod - No Floaters.esp

Mart's Mutant Mod - No Geckos.esp

Mart's Mutant Mod - No Ghoul Raise.esp

Mart's Mutant Mod - No Size Scaling.esp

Mart's Mutant Mod - No Skeleton Decay.esp

Mart's Mutant Mod - No Wanamingos.esp

Mart's Mutant Mod - Feral Ghoul Rampage.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Increased Increased Spawns.esp

Mart's Mutant Mod - Increased Spawns.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Reduced Wasteland Spawns.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - FOOK2.esp

Mart's Mutant Mod - FOOK2 - DIK.esp

Mart's Mutant Mod - FWE with EVE.esp

Mart's Mutant Mod - FWE Master Release.esp

 

Total active plugins: 42

Total plugins: 56

 

Edit:

I just downloaded BOSS and it suggested this, but it still doesn't work.

 

Fallout3.esm

CRAFT.esm

CALIBR.esm

FOOK2 - Main.esm

FOOK2 - [*censored*] World And Neighbourhood Kit.esm

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

CRAFT - Activation Perk.esp

CALIBRxMerchant.esp

FOOK2 - Main.esp

FOOK2 - [EVE] Energy Visuals Enhanced.esp

FO3 Wanderers Edition - Main File.esp

WeaponModKits.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - FOOK.esp

WeaponModKits - FWE Optional Worn Weapons.esp

EVE - FWE Master Release.esp

EVE - FWE Master Release (Follower Enhanced).esp

EVE - FWE with WeaponModKits.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - No Corpse Flies.esp

Mart's Mutant Mod - No DLC Increased Spawns.esp

Mart's Mutant Mod - No Floaters.esp

Mart's Mutant Mod - No Geckos.esp

Mart's Mutant Mod - No Ghoul Raise.esp

Mart's Mutant Mod - No Size Scaling.esp

Mart's Mutant Mod - No Skeleton Decay.esp

Mart's Mutant Mod - No Wanamingos.esp

Mart's Mutant Mod - Feral Ghoul Rampage.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Increased Increased Spawns.esp

Mart's Mutant Mod - Increased Spawns.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Reduced Wasteland Spawns.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - FOOK2 - DIK.esp

Mart's Mutant Mod - FWE with EVE.esp

Stealthboy Recon Armor - CRAFT.esp

Mart's Mutant Mod - FOOK2.esp

Mart's Mutant Mod - FWE Master Release.esp

 

Total active plugins: 41

Total plugins: 56

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Do the EVE plugins require an EVE.esm? I don't use that one. I would run FO3edit, it will tell you if you are missing masters.

I'm not too sure, I just unchecked them and it still doesn't work. I haven't got FO3edit, being fairly new to modding. I'll get that and run it and see if it helps, and also check if there is an EVE master file as I think one of the masters requires the EVE ones to run.

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