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Is there any mod to remove friendly fire


superlarrio

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Or combine her spells with Force Field'ing the tank (use Taunt BEFORE casting the spell if you require it). That simple tactic helps a lot. And I think any mage can cast any Cone of Cold-like spell twice during FF being active, though just barely, it ends right away even if you're fast with it.
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a bit late, I know. but I found a mod that only addresses the friendly fire last night over at social.bioware.com. Basically what it does is take the friendly fire options from easy mode, and transfers them over to the other difficulty modes. havent tested it yet either, but thought I'd share.

 

http://social.bioware.com/project/1367/

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a bit off topic but it FF wouldn't be such an issue if some of the characters weren't so damned dumb about them!

 

I know, you can set up your own AI, but it is just too limited. What you really need to do is be able to set up an AI chain like...

 

IF: Enemy shooting ranged weapon at long range, Enemy health at >10%, Enemy clustered in group of 2 or more

Than: Fireball

 

Right now, I just have it set up to fireball ranged enemies at long range, but too often these will be the last enemies alive, they are at low health and when my melee fighters try to finish them off, they are fireballed by Morrigan to death.

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a bit off topic but it FF wouldn't be such an issue if some of the characters weren't so damned dumb about them!

 

I know, you can set up your own AI, but it is just too limited. What you really need to do is be able to set up an AI chain like...

 

IF: Enemy shooting ranged weapon at long range, Enemy health at >10%, Enemy clustered in group of 2 or more

Than: Fireball

 

Right now, I just have it set up to fireball ranged enemies at long range, but too often these will be the last enemies alive, they are at low health and when my melee fighters try to finish them off, they are fireballed by Morrigan to death.

thats why I take manual control of the mages and take out the ranged fighters first :P Besides my fighters don't like having arrows sticking out of them ;)

and why do you have it set for if their health is at less than 10% health? Try setting it for greater than (<) 50% or whatever. so she fireballs them first.

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