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Editing phyical object impact sounds.


Moshman

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How can I specify my own sounds to models when they collide with the world in the game? I have made a few sounds specifically for the minigun, because I find the current impact sound ridiculous. When it hits the ground it simply goes TINK TINK, instead of SMASH BANG!.

 

Please assist if can. Thanks. :]]

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It's in sound category in geck. Search sound, then CSpecialHeavyMetal. I do not think specifications are possible (geck/game limitations). The best you can do is to change the existing sound into a better/more logical one.
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Like I said on the Beth forums, there is a button called TESDropSound. It's located on the edit page of your weapon. Click that, and insert your sound.

 

Or, you could attach a script to your weapon.

 

scn MinigunDropSound

 

Begin OnDrop

 

PlaySound <YourSoundHere

 

End

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