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Armor/clothing conversion misalignment


Deleted8058771User

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Hey,

I wanted to learn to do some armor conversion, so figured I'd start with something easy (Focusing Gloves). I don't have much experience using 3D models so bear with me. :blush:

Anyway it looks fine in Blender, but this is how it shows in-game:

 

 

 

http://i266.photobucket.com/albums/ii259/Aruberikku/misalignment.jpg

 

 

 

What I did was to import the vanilla gloves first, deleted the wrist and skeleton. Then I imported the hands and skeleton of the new body, positioned the glove around the hands. Reshaped it a bit, deleted the hidden vertices. Looks fine in Blender, but in-game it's slightly misaligned. With the undressed body, all parts line up correctly, so shouldn't it be ok to simple move the gloves only? Or did I do something wrong?

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