Assassians4hire Posted February 1, 2010 Share Posted February 1, 2010 Dear Fallout 3 Nexus members, I am in search for someone who knows how to export models from Blender 3D to .nif.I have tried and tried, and followed multiple tutorials. But this model wont get exported! I load it into NifSkope, and it just wont show! It's really aggravating. Please PM me. I don't want to spread the model because it's a mod a friend and I are working on. It's going to be a kind of surprise to those who actually play Fallout 3 mods :P Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted February 1, 2010 Share Posted February 1, 2010 Follow this:http://grotto.moddersrealm.com/index.php?topic=10695.0 Link to comment Share on other sites More sharing options...
Assassians4hire Posted February 2, 2010 Author Share Posted February 2, 2010 Follow this:http://grotto.moddersrealm.com/index.php?topic=10695.0Thank you, but that wont help. Blender doesn't export the model. It's nothing there. All you really need is the .nif to see. The .blend shows the model with the texture. I think it's the Collision block. Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted February 2, 2010 Share Posted February 2, 2010 Did you remove the armature?Did you select all your meshes?Did you import the skeleton and parent to selected?Did you select only the skeleton for export?Is your mesh rigged to begin with? Link to comment Share on other sites More sharing options...
Assassians4hire Posted February 2, 2010 Author Share Posted February 2, 2010 Did you remove the armature?Did you select all your meshes?Did you import the skeleton and parent to selected?Did you select only the skeleton for export?Is your mesh rigged to begin with? No armatures.Selected all meshesSkeleton and parent selected? Explain?Guess I gotta try that.No. Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted February 2, 2010 Share Posted February 2, 2010 I couldn't tell you about rigging and bone weights and whatnot because I don't know. Everything else is on that link. Link to comment Share on other sites More sharing options...
Assassians4hire Posted February 2, 2010 Author Share Posted February 2, 2010 I couldn't tell you about rigging and bone weights and whatnot because I don't know. Everything else is on that link.Well, it doesn't involve any rigging. It's just a shield model. I'm trying what you told me right now. If it works, I'll give you kudos :P Link to comment Share on other sites More sharing options...
Assassians4hire Posted February 2, 2010 Author Share Posted February 2, 2010 Follow this:http://grotto.moddersrealm.com/index.php?topic=10695.0Thank you, but that wont help. Blender doesn't export the model. It's nothing there. All you really need is the .nif to see. The .blend shows the model with the texture. I think it's the Collision block.OH MY GOD!!I FORGOT TO SET THE TEXTURE TO UV.. I FAIL xD EDIT:I did that, and I also forgot to erase an unused material. Link to comment Share on other sites More sharing options...
myrmaad Posted February 2, 2010 Share Posted February 2, 2010 Follow this:http://grotto.moddersrealm.com/index.php?topic=10695.0Thank you, but that wont help. Blender doesn't export the model. It's nothing there. All you really need is the .nif to see. The .blend shows the model with the texture. I think it's the Collision block.OH MY GOD!!I FORGOT TO SET THE TEXTURE TO UV.. I FAIL xD Well then, it should have given you an error message and stopped without creating a file at all. Link to comment Share on other sites More sharing options...
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