JadesSteele Posted February 2, 2010 Share Posted February 2, 2010 This is probably dumb, but... Given that the GECK and the modding engine for Oblivion are similer, and both use BSA file packs, Does that mean that The meshes/Textures and the like udes with Oblivion are the same format as the ones in Fallout? If this is true, couldn't meshes/textures from oblivion be used in fallout as well - sure some of the stuff is way inappropreate, such as the armors, but the small stuff like bags and barrels, books and food, their meshes could be used, right? And if that is true, does that mean that the meshes/textures from the Modders resources and mods created for Oblivion would also be compatable with fallout? Sorry, but this is kinda bugging me... :thanks: Link to comment Share on other sites More sharing options...
roquefort Posted February 2, 2010 Share Posted February 2, 2010 This is probably dumb, but... Given that the GECK and the modding engine for Oblivion are similer, and both use BSA file packs, Does that mean that The meshes/Textures and the like udes with Oblivion are the same format as the ones in Fallout? If this is true, couldn't meshes/textures from oblivion be used in fallout as well - sure some of the stuff is way inappropreate, such as the armors, but the small stuff like bags and barrels, books and food, their meshes could be used, right? And if that is true, does that mean that the meshes/textures from the Modders resources and mods created for Oblivion would also be compatable with fallout? Sorry, but this is kinda bugging me... :thanks:I think there are enough differences between meshes/skeletons in the two games to make this a difficult job, but others might have more info on this. Note that if you do this, it can only be strictly for your own use as Bethesda puts legal constraints on sharing assets between their games. Link to comment Share on other sites More sharing options...
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