boowootoo Posted June 13, 2014 Share Posted June 13, 2014 So there's this great mod, Better New Vegas, and I try to install the expanded version using Nexus Mod Manager, but it kept crashing. So after the fiftieth time, I figured I didn't do something right. I looked back to the mod page to read the instructions and I'm too f*#@ing retarded to figure out how to properly install it. Any help or clarifications would be nice. Thanks in advance! Link to comment Share on other sites More sharing options...
Purr4me Posted June 13, 2014 Share Posted June 13, 2014 (edited) post a link to the mod page please so I can have a look see at it.---------------------------------EDIT: Dis must be Da place? (http://www.nexusmods.com/newvegas/mods/48126/?) Features- New Primm, Novac, Boulder City and Nipton. More streets with houses, buildings.- New towns: Callville Bay and El Dorado Village.- New Vegas changed: Complete suburb, encampments, train yards/stations, crowded highways, more buildings and houses, alleys, more sidewalks etc.- More wrecked and nuclear vehicles on the roads.- More traffic signs, traffic lights, street lights, electric poles and guardrails.- New locations with map markers.- New unused soundtracks, like "Fallout 2 Worldmap 2".- Reworked some locations or fixed locations, like 188 Trading Outpost (Highways Junction).- More Fiends, Robots, Super Mutants, Molerats, Vipers and Jackals.- Fiends can use the beds, chairs, wallmarkers, sitmarkers, fire barrel markers and other idle markers.- Fixed Nuka-Cola Victory and Nuka-Cola Quartz drinking sounds.- Added some Nuka-Cola Quantum.- Raiders return from Fallout 3.- Vehicles (interact Bus and Military Fuel Truck), buildings, parking meter, phone kiosk, street signs, traffic light, battle musics and more from Fallout 3 **Only in Extended version.InstallationStandard version- Open Fallout Mod Manager and select Fallout New Vegas.- Open the Meshes.bsa (Tools -> BSA Browser)- Extract this file:wastelandhomeext05.nifto here: meshesarchitecturewasteland- Open the Textures2.bsa- Extract these files:bus01.ddsbus01_n.ddsbus02.ddsbus02_n.ddscar03.ddscar03_n.ddscar04.ddscar05.ddscar06.ddscarhulk03.ddsnv_firetruck01_n.ddsto here: texturesvehicles- And copy the textures folder and Better New Vegas.esm to your Data folder.- Activate Better New Vegas.esm in Fallout Mod Manager or in launcher.Extended versionRequirements: Fallout 3 with Broken Steel DLC and Point Lookout DLC.- Open Fallout Mod Manager and select Fallout 3.- Open the Meshes.bsa (Tools -> BSA Browser)- Extract these files:rowhouse01.nifrowhouse02.nifrowhouse03.nifrowhouse04.nifrowhousebasebblue01.nifrowhousebasebred01.nifrowhousebasecyellow01.nifrowhousetowerared01.nifrowhousetowerbblue01.nifrowhousetowerbyellow01.nifto here: meshesarchitectureurbanoldtown- Extract these files:parkingmeter01.nifphonekioskdouble01.nifphonekiosksingle01.niftrafficlight02.nifto here: meshesarchitectureurbanstreetdressing- Extract these files:overpasscurve01.nifoverpassramp01.nifoverpasssection01.nifto here: meshesarchitecturewastelandhighway- Extract these files:signnoleftturn01.nifsignnorightturn01.nifsignnostanding01.nifsuperdupermartsign01.nifsuperdupermartsign02.nifto here: meshescluttersigns- Extract these files:bus01.nifbushulk01.niftruckarmy01.niftruckarmyhulk.nifto here: meshesvehicles- Open the BrokenSteel - Main.bsa- Extract these files:dlc03airbasefueltruck01.nifdlc03airbasefueltruck01hulk.nifdlc03airbasefueltrucktank01.nifto here: meshesvehicles- Open the PointLookout - Main.bsa- Extract these files:dlc04lightmansionext01.nifdlc04lightmansionext02top.nifto here: meshesdlc04clutterlights- Extract this file:dlc04buoy01.nifto here: meshesdlc04clutter- Extract these files:dlc04buoy.ddsdlc04buoy_n.ddsto here: texturesdlc04cluttertexturesdlc04clutter- Open the Textures.bsa- Extract these files:parkingmeter01.ddsparkingmeter01_n.ddsphonekioskglass.ddsphonekioskglass_m.ddsphonekioskglass_n.ddsphonekioskhardware.ddsphonekioskhardware_n.ddsto here: texturesarchitectureurban- Extract this file:superdupermart.ddsto here: texturescluttersigns- Now change game in Fallout Mod Manager. Select Fallout New Vegas.- Open the Meshes.bsa- Extract this file:wastelandhomeext05.nifto here: meshesarchitecturewasteland- Open the Textures2.bsa- Extract these files:bus01.ddsbus01_n.ddsbus02.ddsbus02_n.ddscar03.ddscar03_n.ddscar04.ddscar05.ddscar06.ddscarhulk03.ddsnv_firetruck01_n.ddsto here: texturesvehicles- Make copy and rename this file: nv_firetruck01_n.dds -> truckfuel01_n.ddsDrop here: texturesvehicles- Copy the Base_01.mp3 from Fallout 3 folder (DataMusicBase) to Fallout New Vegas folder. (DataMusicOLDFO3)- Copy the Battle_01.mp3 and Battle_06.mp3 from Fallout 3 folder (DataMusicBattle) to Fallout New Vegas folder (DataMusicBTTL)- And copy the textures folder and Better New Vegas.esm to your Data folder.- Activate Better New Vegas.esm in Fallout Mod Manager or in launcher.Compatibility patchesIf you are using other major mods, you must download the compatibility patch file(s).Just drop to Data folder and activate in Fallout Mod Manager or in launcher.Supported mods:New Vegas Uncut - Freeside OpenA World Of PainNV Interiors (Combo Edition)Bugs- Sometimes the NPCs will spawn in one point.- Too many CTDs.Release date and version21.10.20121.0 Based on just what I read here, no need for me to download this. This is another attempt at what TTW has done, "Tales OF Two Waste Lands" This is a instructional mod for user to combine the two games, partially to create a new game world.There are many ways to mod the games. this is users choice and it is clearly labeled / Posted "Highlighted in bright Green in the spoiler tag here"sorry , I would love to help you but I am not going to rebuild some ones mod for them. This is for you to play with.kitty Edited June 13, 2014 by Purr4me Link to comment Share on other sites More sharing options...
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