RuinsFate Posted June 14, 2014 Share Posted June 14, 2014 (edited) So far, in pretty much every UGC I've played, it seems like Every Single Fight starts with the enemy turn. This is, personally, not ideal. -Tabletops like Shadowrun have Initiative rolls. -Some of your fights are VERY difficult, depending on the module, and I have been killed before I even get to take a turn in some of them. (Much respect to the author who was willing to correct this, I must say :D ) -Some times it just doesn't make sense, especially if the prior conversation indicates that I had a gun raised and was making threats to shoot. Please, do not just make every single fight start with the enemy getting a free salvo at you. It gets quite old. -edit- I have been informed that this is in fact hard to do, so take this comment with a grain of salt now. Edited June 14, 2014 by Sophisa Link to comment Share on other sites More sharing options...
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