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I'm conjuring two summons at a time


Balakirev

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When my new level 1 character casts a summons spell, she gets 2 of whatever she requested. When one goes away, she can cast a second spell, and have two skeletons at the same time, again. I've seen this with enemies, as well, when I was in the first dungeon. I know that's an option in Supreme Magick, but I've got it turned off except for conjuration masters: all others get 1 summons at a time. I've also tried disabling conjuring in SM's INI file, but that didn't stop the problem, so it's not related to that mod. BOSS found no problems.

 

 

Here's my modlist:

 

Active Mod Files:
00  Oblivion.esm
01  Cybiades.esm  [Version 2.0]
02  Windfall.esm
03  TR_OoT_Main.esm
04  Francesco's Leveled Creatures-Items Mod.esm
05  Francesco's Optional New Items Add-On.esm
06  Cobl Main.esm  [Version 1.72]
07  Mart's Monster Mod.esm  [Version 3.7b3p3]
08  TamrielTravellers.esm  [Version 1.39c]
09  CyrodiilUpgradeResourcePack.esm
0A  Armamentarium.esm
0B  DremoraCompanion.esm
0C  Fort Akatosh.esm
0D  ANB_Scrolls.esm
0E  StaticAlchemyMod.esm
0F  CM Partners.esm
10  Toaster Says Share v3.esm
11  Artifacts.esm  [Version 1.1]
12  Unofficial Oblivion Patch.esp  [Version 3.2.4]
++  DLCShiveringIsles Vwalk UOS.esp
13  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
++  DLCShiveringIsles Vwalk DG_DS UOS.esp
14  DLCShiveringIsles.esp
15  Oblivion Collectible Cards.esp
16  Natural_Habitat_by_Max_Tael.esp
17  AmbientTownSounds.esp
18  LoadingScreens.esp
19  LoadingScreensAddOn.esp
1A  300_Lore_Dialogue_Updated.esp
1B  Storms & Sound.esp
1C  WindowLightingSystem.esp
1D  Advanced_Water_Modification-2734.esp
**  Book Jackets Oblivion.esp
1E  AliveWaters.esp
1F  Better Bell Sounds.esp
20  GuildOwnership1.2.esp
21  ImpeREAL City Unique Districts - All the Districts - Let The People Drink Compatible Version - Merged.esp
22  ImpeREAL Empire - Unique Castles - All The Castles - Merged.esp
23  kalikuts_raretradegoods2_0.esp
24  Maigrets House Cats.esp
25  Doomstones Expanded.esp
26  moDem's City Life.esp
27  Crowded Cities 15.esp
++  Crowded Cities 15 Vwalk.esp
28  Map Marker Overhaul.esp  [Version 3.2]
29  Map Marker Overhaul - SI additions.esp  [Version 3.0.2]
2A  DLCOrrery.esp
++  DLCOrrery Vwalk.esp
2B  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]
2C  DLCMehrunesRazor.esp
2D  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]
++  DLCMehrunesRazor Vwalk UOP.esp
2E  DLCSpellTomes.esp
++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
**  Book Jackets DLC.esp
2F  ArmamentariumArmor.esp
++  GrimbotsSpellTomes.esp
30  ArmamentariumVendors.esp
31  ExnemEyeCandy.esp
32  Banes Guilds United.esp
++  MaleBodyReplacerV4.esp
++  doofdillas_potions_recolored_sorted_v0_3_1.esp  [Version 0.3.1]
**  FineWeapons.esp
33  HiddenSkulls.esp
**  Sin's Expanded Light Armor Kit [Chest].esp
34  Sin's Expanded Light Armor Kit [NPC].esp
35  ArynnsDrowQueen2.0.esp
36  StockClothingArmor-forExnems.esp
37  Morrowind Robes and Dresses for HGEC.esp
38  DLCThievesDen.esp
39  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]
++  DLCThievesDen Vwalk UOP.esp
3A  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]
++  Francesco's Optional Vendor Tweaks.esp
3B  Francesco's Optional Leveled Quests.esp
3C  Francesco's Optional Leveled Arena.esp
3D  Francesco's Optional Files 2.esp
3E  Cobl Glue.esp  [Version 1.72]
3F  Cobl Si.esp  [Version 1.63]
++  Cobl Tweaks.esp  [Version 1.44]
40  Bob's Armory Oblivion.esp
41  Mart's Monster Mod for Fran.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]
42  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Diverse Imperial Armor.esp  [Version 3.7b3p]
43  Mart's Monster Mod - Gems & Gem Dust.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]
44  Mart's Monster Mod - Durability & Damage.esp  [Version 3.7b3p3]
45  Mart's Monster Mod - Fran's leveled quests.esp  [Version 3.7b3p3]
46  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.7b3p3]
47  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]
48  Mart's Monster Mod - More Wilderness Life No Gates.esp  [Version 3.7b3p3]
49  Mart's Monster Mod - City Defences.esp  [Version 3.7b3p3]
4A  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]
4B  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]
4C  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp  [Version 3.7b3p3]
4D  TamrielTravellers4MMM.esp  [Version 1.39c]
++  TamrielTravellers4MMM Vwalk.esp
++  TamrielTravellersFactionAll.esp  [Version 1.39c]
4E  TamrielTravellersItemsnpc.esp  [Version 1.39c]
4F  TamrielTravellersItemsCobl.esp  [Version 1.39c]
50  TamrielTravellersItemsVendor.esp  [Version 1.39c]
51  ShiveringIsleTravellers.esp  [Version 1.39c]
++  ShiveringIsleTravellers Vwalk.esp
++  ShiveringIsleTravellersFriendlyFactions.esp  [Version 1.39c]
++  ShiveringIsleTravellersFriendlyFactions4MMM.esp  [Version 1.39c]
++  MMM-Cobl.esp  [Version 1.69]
52  cyrodiil transportation network wz.esp
53  DexwoodFamilySaga.esp
54  Extended Chorrol.esp
55  Extended Chorrol Vwalk.esp
56  Gift of Kynareth.esp
57  HeartOftheDead.esp  [Version 6.0.1]
++  HeartOftheDead Vwalk.esp
58  Kragenir's Death Quest.esp
59  LetThePeopleDrink-Cobl.esp  [Version 2.5]
5A  KragenirsDeathQuest-LetThePeopleDrink patch.esp
5B  LostSwordOfTheAylied.esp
5C  LostSwordOfTheAylied - OBSE Add-On.esp
5D  Quest For The Elements.esp
5E  QQuix - Divine Elegance Showroom.esp
5F  Ruins of Tarnesia.esp  [Version 1.0]
60  Skingrad Market 1.0.esp  [Version 1.00]
61  Spirit's Edge.esp
62  SSS_1.0.esp
63  Tchos Alchemy Tower.esp
64  The Crazy Scientist.esp
65  TheElderCouncil.esp
66  TR_Stirk.esp
67  WeaponsOfTheNine.esp  [Version 2.2]
68  WellspringGrove.esp
69  CybiadesDungeon.esp  [Version 2.1]
++  Cybiades Vwalk.esp
6A  Windfall.esp
6B  DLCFrostcrag.esp
++  DLCFrostcrag Vwalk.esp
6C  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]
6D  Knights.esp
6E  Knights - Unofficial Patch.esp  [Version 1.0.9]
++  Knights Vwalk UOP.esp
++  Mart's Monster Mod - Knights.esp  [Version 3.7b3p3]
6F  Cybiades.esp  [Version 2.1]
70  TOTF.esp
71  RTT.esp
++  RTT Vwalk.esp
72  RTT-Weye Relocation Patch.esp  [Version 2.0]
73  The Lost Spires.esp
++  The Lost Spires Vwalk.esp
74  AFK_Weye.esp
75  GuardsofCyrodiil.esp
76  MannimarcoRevisited.esp
77  FortAkatosh.esp
78  DS Storage Sacks.esp  [Version 1.21]
79  bartholm.esp
7A  Natural_Vegetation_by_Max_Tael.esp
7B  Duke Patricks Sickness Alarm.esp
7C  Exterior Actors Have Torches 1.3 DT.esp
7D  2nd to 1st person.esp
7E  Kyoma's Journal Mod.esp  [Version 3.2.0]
7F  Salmo the Baker, Cobl.esp  [Version 3.08]
80  Roleplaying Dialogues.esp
81  Toggleable Quantity Prompt.esp  [Version 3.1.1]
82  Quest Award Leveller.esp  [Version 2.0.1]
++  Quest Award Leveller - Mehrunes Razor.esp  [Version 2.1.0]
83  Quest Award Leveller - Knights of the Nine.esp  [Version 2.1.0]
84  bgBalancingEVCore.esp  [Version 10.52EV-D]
85  bgMagicEV.esp  [Version 1.7EV]
86  SSEE.esp
87  Syc_AtHomeAlchemy.esp
++  EnchantmentRestore_Wells.esp
++  Mundane Enchantment Adjustment.esp
88  No psychic guards v1.2.esp
89  Legendary Abilities-Shield MOJ.esp
++  77_Umpa_Sexy_walk.esp
8A  Toaster Says Share Faction Recruitment.esp
++  bgMagicSpellTomes_for_WryeBash.esp  [Version 1.68EV]
8B  bgMagicBonus.esp  [Version 1.7EV]
8C  bgMagicEVPaperChase.esp  [Version 1.68EV]
8D  Francesco's 10 days respawn time.esp
8E  Azure's Arcanery.esp
8F  Kot9 Rings.esp
++  WellspringGroveZahrashaBook.esp
90  CM Armor Expansion.esp
++  FingerOfTheMountain.esp
91  CWU MM - Demon Weapons.esp
92  MagicFromTheSky.esp
93  Slof and Tanya's Fleshbeast Armour.esp
94  Riddle_Dungeon 2_v1.1.esp
95  EiAmod.esp  [Version 1.1]
++  EiAmod_ShiveringIsles.esp
++  Fransfemale.esp
96  Grandmaster of Alchemy.esp
97  Slof's & Orc's Armours.esp
++  YAARM_Iron.esp
98  Choices and Consequences.esp  [Version 2.02]
++  Shivering Armor Variety.esp
99  DremoraCompanion.esp
9A  Growlfs Hot Clothes.esp
9B  Kyoma's Spell Renamer.esp  [Version 3.0.0]
9C  Ayleid Loot EXtension.esp
9D  PartnerArmor.esp
9E  Apachii_Goddess_Store.esp
9F  Dungeo Forgotten Tower Reduced Spawns.esp
A0  Bottomless Cavern.esp
A1  Purge Cell Buffers - Loading.esp  [Version 1.0.0]
A2  Consequences.esp
A3  Consequences_Knights.esp
A4  Malevolent.esp
A5  Flexible Leveling II.esp
A6  Apachii_Heroes_Store.esp
A7  AgarMoreVariedSpellEffects.esp
A8  AgarVariedSpellSounds_SupremeMagicka.esp
A9  Echo_ChapelChant.esp
AA  bgIntegrationEV.esp  [Version 0.993]
AB  sr_super_hotkeys.esp
AC  Reznod_Mannequin_HD[Eng].esp
AD  SupremeMagicka.esp  [Version 0.89]
AE  SM_ShiveringIsles.esp  [Version 0.86]
++  SM_Scrolls.esp  [Version 0.84]
++  SM_SigilStone.esp  [Version 0.83]
++  SM_DLCSpellTome.esp  [Version 0.80]
++  SM_COBL.esp  [Version 0.86]
++  SM_MMM.esp  [Version 0.89]
++  bgMagicEV_Conjuration_for_Supreme_Magicka.esp  [Version 1.5]
AF  TeachSpell.esp
B0  Leviathan Soulgems.esp
B1  Mart's Monster Mod - Hemingweys NPC and Guard Capes.esp  [Version 1.0]
B2  Bullet Time Custom.esp
++  HGEC_special_armor_repl.esp
++  bgHighElfSeamReducerFixEV.esp
B3  More Merchants.esp
B4  Mage Equipment.esp
B5  Harvest [Flora].esp  [Version 3.0.0]
B6  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]
++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]
++  NoHFailure_HFlora.esp
++  NoHFailure_HFlora_SE.esp
B7  1em_Vilja.esp
++  1em_Vilja Vwalk.esp
B8  Baddy.esp
B9  Companion Neeshka.esp
++  Companion Neeshka Vwalk.esp
BA  Saerileth.esp
BB  Acolyte_Of_Kynareth_HGEC.esp
BC  Viconia.esp
++  Viconia Vwalk.esp
BD  Sonia.esp
BE  RhiannaII.esp
BF  DARaewyn.esp
C0  The Ayleid Steps.esp  [Version 3.0.3]
C1  Misc Merged1.esp
C2  Merged Dungeons.esp
C3  X.Night.Elf.esp
C4  CMNightElves.esp
C5  Artifacts.esp  [Version 1.1]
C6  BeldaElysium.esp
C7  companion_nightelves.esp
**  IDKRRR_C_race.esp
C8  IDKRRR_C_race_closed_mouth_version.esp
C9  Chocolate Elves.esp
CA  CMChocloateelves.esp
CB  companion_chocolate.esp
CC  CompanionRepair.esp
**  bgBalancingEVOptionalNPCDiversity, TNR Merge.esp  [Version 10.0EV-D]
++  bgBalancingEVOptionalSeamReducerHighElfFix.esp  [Version 10.0EV-D]
CD  bgBalancingOptionalLessHealth.esp  [Version 10.0UV-U]
++  bgBalancingEVLAMEGlue.esp  [Version 10.0EV-D1.62EV]
CE  bgBalancingEVLAMEAddition.esp  [Version 10.51EV-D]
++  bgMagicEVAddEnVar.esp  [Version 1.68EV]
**  bgMagicEVShader.esp  [Version 1.7EV]
CF  bgMagicLightningbolt.esp
++  SW01Minus.esp
D0  MassA.I-50.esp
D1  Banes.esp
++  Duke Patricks - BASIC Script Effect Silencer.esp
++  Item interchange - Extraction.esp  [Version 0.78]
++  Item interchange - Placement.esp  [Version 0.78]
D2  Bashed Patch, 0.esp
D3  AsharasCMPartners.esp
D4  Hemingweys Capes.esp  [Version 1.02]
D5  RAEVWD Cities.esp  [Version 1.4]
D6  RshAlchemy.esp

 

My suspicions hover around the excellent magic mod, LAME, but everything looks right. Any help would be appreciated.

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Oooh... mirror effect on conjured beasties. Now that could be entertainment. I could unleash 2 skeleton Heroes, 2 cheese atronarchs, 2 melon atronarchs, 2 pumpkin atronarchs and 2 Headless Zombies on Heironymous Lex the next time he gets mouthy... that'd hurt. ;) (gotta love Bash's more than one summon feature. :D )

 

But seriously, the only time I've seen this kinda effect was when I was running CM partners essential and none essential versions together. (I know, I'm a muppet) I'd start by checking out the magic mods you know you have installed. Do you have 2 version of any of them running? Its common enough to have an OOO and a non-OOO version of the same mod bundled together, for example. Sorry, but that wall of text you call a load order made my eyes bleed so I might have overlooked one... or several. I've never printed mine but I bet it looks pretty much the same, if not worse, so thats not an attack. I love my mods too. heh heh.

If that doesn't explain it try rebuilding your bashed patch without the magica plug ins. Don't deactivate them. Just don't include them in the Bash.

If still no luck, I recon it'd be the tried and tested (though highly tedious) method of uninstalling one at a time, making a clean save, and trying again that'd be the way to go. I know its a ballache, though if it helps, start with the ones that you know directly only affect magic first, and I bet you'd find it pretty quick.

 

Jenrai

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When I am trying to figure out a problem in my game, I always find the most likely culprit and disable it. Then I reload the game and try to duplicate the error. Just don't save and it won't mess anything up. Often you can find any problematic mod in this fashion and then load it up in TES4EDIT and see what it's doing. It could be something isn't lining up right in a script.
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When I am trying to figure out a problem in my game, I always find the most likely culprit and disable it. Then I reload the game and try to duplicate the error. Just don't save and it won't mess anything up. Often you can find any problematic mod in this fashion and then load it up in TES4EDIT and see what it's doing. It could be something isn't lining up right in a script.

 

I ended up doing the thing I least enjoy: unchecking all my 217 mods (Wrye made it easy) and adding them back in slooowly. Eventually I found the culprit: Varied Spell Sounds for Supreme Magicka. I was supposed to remove the SM main ESP and rename VSS-SM to it, but didn't, because it was plain SM's main ESP did more than just VSS-SM's replacement. I forgot to remove VSS-SM from the subdirectory, though, and along the line recently it got checked when rebuilding my Bashed Patch.

 

So its conjuration sound was conflicting with SM's, forcing the spell to trigger twice for a sound to "take." Funny how such a lengthy, involved mess could happen from something so simple.

 

Thanks for both your responses, though!

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