zoidsjd Posted February 6, 2010 Posted February 6, 2010 Is there anything wrong with the load order? My game seems to be freezing whenever i die or pick a perk at a level up [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] Project Beauty HD version.esm[X] HairPack.esm[X] CRAFT.esm[X] CALIBR.esm[X] StreetLights.esm[X] FOOK2 - Main.esm[X] FOOK2 - [*censored*] World And Neighbourhood Kit.esm[X] FOOK2 - [DIK] DLC Improvement Kit.esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] CubeExperimental (EN).esm[X] DCInteriors_ComboEdition.esm[ ] Project Beauty- Broken Steel.esp[X] DarNifiedUIF3.esp[X] hair_add_npc.esp[X] CRAFT - Activation Perk.esp[X] CALIBRxMerchant.esp[X] Fellout-Full.esp[X] Fellout-Anchorage.esp[X] Fellout-BrokenSteel.esp[X] Fellout-PointLookout.esp[X] NotSoFast.esp[X] HeirApparent.esp[X] PLweightadjust.esp[X] FOOK2 - Main.esp[X] FOOK2 - [EVE] Energy Visuals Enhanced.esp[X] FOOK2 - [DIK] DLC Improvement Kit.esp[X] FOOK2 - Mothership Zeta.esp[ ] MyFOOK2 - No Rape Victims.esp[ ] MyFOOK2 - Black & White Tranquility Lane.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - Optional Sneak Msgs.esp[X] FO3 Wanderers Edition - FOOK Support.esp[X] WeaponModKits.esp[X] WeaponModKits - FWE Master Release.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - BrokenSteel.esp[X] WeaponModKits - PointLookout.esp[X] WeaponModKits - Zeta.esp[X] WeaponModKits - FOOK.esp[ ] WeaponModKits - FWE Optional Worn Weapons.esp[X] WMKAA12Shotgun.esp[ ] Stealthboy Recon Armor - CRAFT.esp[ ] EVE.esp[X] EVE - FWE Master Release.esp[ ] EVE - FWE Master Release (Follower Enhanced).esp[X] EVE - FWE with WeaponModKits.esp[ ] EVE Anchorage - FWE DLC Anchorage.esp[X] Mart's Mutant Mod.esp[X] PB MMM HD.esp[ ] PLFewerItems.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[ ] Project Beauty- Point Lookout MMM.esp[X] Mart's Mutant Mod - DLC Zeta.esp[ ] Mart's Mutant Mod - No Corpse Flies.esp[ ] Mart's Mutant Mod - No DLC Increased Spawns.esp[ ] Mart's Mutant Mod - No Floaters.esp[ ] Mart's Mutant Mod - No Geckos.esp[ ] Mart's Mutant Mod - No Ghoul Raise.esp[ ] Mart's Mutant Mod - No Size Scaling.esp[ ] Mart's Mutant Mod - No Skeleton Decay.esp[ ] Mart's Mutant Mod - No Wanamingos.esp[ ] Mart's Mutant Mod - Feral Ghoul Rampage.esp[X] Mart's Mutant Mod - Hunting & Looting.esp[ ] Mart's Mutant Mod - Increased Increased Spawns.esp[ ] Mart's Mutant Mod - Increased Spawns.esp[ ] Mart's Mutant Mod - Natural Selection.esp[ ] Mart's Mutant Mod - Reduced Wasteland Spawns.esp[ ] Mart's Mutant Mod - Tougher Traders.esp[ ] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - FOOK2.esp[X] Mart's Mutant Mod - FOOK2 - DIK.esp[X] Mart's Mutant Mod - FWE Master Release.esp[X] Mart's Mutant Mod - FWE with EVE.esp[ ] Mart's Mutant Mod - CFW.esp[ ] Mart's Mutant Mod - XFO.esp[ ] FasterMorePowerfulMines.esp[ ] FWE - FOOK DLC Support.esp[ ] Mez's Merged Patch - FWE-WMK-MMM.esp[X] Choose your own hairstyle (load this last on FOMM).esp
Branimirzg Posted February 6, 2010 Posted February 6, 2010 Fix for Fook 2 level up freeze http://www.fallout3nexus.com/downloads/file.php?id=9110
zoidsjd Posted February 6, 2010 Author Posted February 6, 2010 This seems to have fixed it as far as i can tell, thank you and a kudos for you good sir :thanks:
Branimirzg Posted February 6, 2010 Posted February 6, 2010 No problem! :thumbsup: Thanks for the kudos :biggrin:
Recommended Posts