assass1n1 Posted June 16, 2014 Share Posted June 16, 2014 Is there any way of downloading or making DDS files for use in the Constuction Set please? I've tried LHammond's DDS2 Converter, but the image I downloaded didn't want to convert. Not LHammond's fault, I hasten to add. What I'm trying to do is add images to Classes I'm making in the Construction Set. Can you use the existing Bethesda images, or do you haved to use your own? I'm happy to use my own, which I'll make in Poser Pro 2014 or DAZ Studio 4.6. Can nay such images be converted using Gimp, or DDS2 Converter? All help is appreciated. Link to comment Share on other sites More sharing options...
claustromaniac Posted June 16, 2014 Share Posted June 16, 2014 You can make your own but from some testing I made long ago I believe the one that shows up in the character stats menu will only work if you replace the images of an existing class. The class records in the CS use one path to define the main picture that shows up in the class selection menu. For example: /Textures/menus/Level_up/class_creation/class_creation_sorcerer.dds The path for the small version of that picture that shows up in the stats menu is then taken from the name of the file. Following the previous example: /Textures/menus/Stats/small_class/small_sorcerer.dds Based on that assumption I tried to make custom class pictures using the same prefixes, placing the files in the right folders, and defining the path to the custom file in the class record. As a result, the main picture from the character selection menu showed up just fine, but no matter what I tried I couldn't get the small version to show up in the stats menu, until I decided to simply replace the pictures of an existing class. That's where I got my conclusion from. Since I couldn't seem to be able to define a custom path for the small picture anywhere and replacing worked, the game simply seems to be hard-coded to use the same set of pictures always for the stats menu. So... if you want you can make custom pictures but if you want functional custom small pictures in the stats menu you will need to replace the ones from currently existing classes. That said, I recommend you Gimp and its DDS plugin to deal with the format conversion. Link to comment Share on other sites More sharing options...
assass1n1 Posted June 17, 2014 Author Share Posted June 17, 2014 Thanks, I'll look for the standard Oblivion images, and use them. I'll let you know how I fare. Link to comment Share on other sites More sharing options...
assass1n1 Posted June 19, 2014 Author Share Posted June 19, 2014 I'm back Claustromaniac. I managed to install the DDs plug-in for GIMP, but it isn't working. I'm going to try the 32bit version, despite GIMP being for a 64 bit install, The Win folder in GIMP is Win32, so I'll try the 32bit version and see what happens. The 64 bit version sort of half worked. It appeared to install, but I can't save or export images in DDS format. Or I can, but the won' open, even in the Construction Set. I managed to make a custom class in the Construction Set, using the Battlemage as a base. I right clicked on the battlamage name in the class list, and selected Duplicate. I next clicked on the Copy, and edited it from there. I tried out the new class, in Oblivion yesterday. Showed up in the class list, and it seems to be working well. I'm strongly thinking about uploading it, so everyone else can view it, and use it if they want to. Link to comment Share on other sites More sharing options...
claustromaniac Posted June 19, 2014 Share Posted June 19, 2014 I'm going to try the 32bit version, despite GIMP being for a 64 bit install, The Win folder in GIMP is Win32, so I'll try the 32bit version and see what happens. Good plan. I've never tried the 64 bit version, but I can tell you it works like a charm in the 32 bit version. Since Gimp plugins are literally external components that you access through the Gimp UI it would make total sense if many of them were only compatible with the 32 bit version and vice versa. Let me know how it turns out. Link to comment Share on other sites More sharing options...
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