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How do I make NPCs not Aggro when I attack them?


Polyfemus

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Essentially what I'm asking is how are companions made to not get aggro'ed and angry when they are in your party and you attack them? I've had a look in the GECK to try to figure it out. I thought it had something to do with sharing the same Faction as the companion hired but I tried it out and it didn't work.

 

What I want to do is make an NPC that can be attacked by the player but won't get angry at the player. Is this done through an AI Package? I've looked at the vanilla companion AI Packages and I can't seem to see it.

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