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Can i change my laser to have...


BloodDrop101x

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Its a bit of work.

 

Use FOMM to extract this file from the meshes BSA: Projectiles\TestLaserBeamSteady.NIF

Open than Nif with Nifskope and change the specular and emmisive colors in the NiMaterialProperty. There may be more than one NiMaterialProperty, so pick the right one(s).

Save the new nif with a new name. **

Make a copy of the projectile called "BeamLaserProjectile" in the geck and point its model to the new nif. Save it

Make a copy of the Laser Rifle and pick the new projectile on the Art and Sound tab of the weapon's page. Save it

Place the new gun in the game asnd test it.

 

**If you don't care about changing every weapon in the game that uses the BeamLaserProjectile projectile and you don't plan on releasing your mod to the public, then you can just edit the original Nif in the above description and stop there.

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