yoyoguy678 Posted February 12, 2010 Share Posted February 12, 2010 So when I play everything is fine, barely any crashes, just hippy-happy, untill I run into a NPC with a giant ( ! ) on it then the Esc menu won't come up, my auto saves and quick saves are deleted and I have to start over again where I saved via Esc menu. :wallbash: What is causing this? :thanks: Link to comment Share on other sites More sharing options...
Alastair91 Posted February 12, 2010 Share Posted February 12, 2010 Please post your load order. Link to comment Share on other sites More sharing options...
yoyoguy678 Posted February 12, 2010 Author Share Posted February 12, 2010 [X] CrossModData.esm[X] CALIBR.esm[X] FOOK2 - Mothership Zeta.esp[X] StreetLights.esm[X] 20th Century Weapons.esm[X] FO3 Wanderers Edition - Main File.esm[X] RRCompanionVault.esm[X] RH_IRONSIGHTS.esm[ ] RI_Base3.esp[X] RR_Refurbished.esp[ ] RI_PNeeds2S.esp[ ] RI_Alcohol.esp[X] FO3 Wanderers Edition - Main File.esp[ ] RI_PNMMM.esp[ ] RI_FOSE.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[ ] RI_LootTableRI.esp[ ] RI_LootTablePN.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[ ] dD-No Screen Blood.esp[ ] RI_DoctorCost.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[ ] RI_PNAnchorage.esp[ ] dD-Full Screen Blood.esp[ ] RI_CrippledEffects.esp[ ] dD-Larger Blood.esp[ ] FO3 Wanderers Edition - Alternate Travel.esp[ ] FO3 Wanderers Edition - Optional No Fast Travel.esp[ ] dD-Less Blood Time.esp[X] Hairday.esm[X] CRAFT.esm[ ] dD-Reduced Dismember Force.esp[X] FO3 Wanderers Edition - UFP Support.esp[ ] dD-Less Blood Time, Larger Blood.esp[ ] dD-More Gore.esp[X] FO3 Wanderers Edition - Optional VATS Realtime.esp[ ] FO3 Wanderers Edition - Optional VATS Halftime.esp[ ] dD-More Gore-Zeta.esp[ ] dD-More Gore-The Pitt.esp[ ] FO3 Wanderers Edition - Optional Free Play After MQ.esp[X] 20th Century v4 ALIVE (TEST Container).esp[ ] dD-More Gore-PointLookout.esp[X] FO3 Wanderers Edition - Optional Restore Tracers.esp[ ] FO3 Wanderers Edition - Lvl 30 High Skills.esp[X] 20th Century v4 ALIVE (Vendor).esp[ ] dD-More Gore-BrokenSteel.esp[X] 20th Century v4 ALIVE (NPC_Settler).esp[X] FO3 Wanderers Edition - Lvl 30 Balance.esp[X] NoKarmaCannibalism.esp[X] 20th Century v4 ALIVE (Raider).esp[X] FO3 Wanderers Edition - Optional Harsher Wasteland.esp[X] 20th Century v4 ALIVE (RivetCity).esp[X] CrossModData.esp[ ] FO3 Wanderers Edition - No Drug Visuals.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] 20th Century v4 ALIVE (Brotherhood_Outcast).esp[X] 20th Century v4 ALIVE (SuperMutant).esp[X] FO3 Wanderers Edition - Followers Enhanced.esp[X] FO3 Wanderers Edition - Optional Worn Weapons.esp[X] 20th Century v4 ALIVE (Vault 101).esp[X] 20th Century v4 ALIVE (Chinese Ghoul).esp[X] 20th Century v4 ALIVE (Talon_Regulator).esp[X] EVE Operation Anchorage.esp[X] WeaponModKits - FWE Master Release.esp[X] FOOK2 - Main Level Up Fix 1.3.esp[X] FOOK2 - DIK Level Up Fix 1.3.esp[X] Stealthboy Recon Armor - CRAFT.esp[X] WeaponModKits - FWE Optional Worn Weapons.esp[ ] FO3 Wanderers Edition - More Gore.esp[X] EVE - FWE Master Release.esp[X] EVE Anchorage - FWE DLC Anchorage.esp[ ] FO3 Wanderers Edition - More Gore Zeta.esp[X] EVE - FWE Master Release (Follower Enhanced).esp[ ] FO3 Wanderers Edition - More Gore The Pitt.esp[X] EVE - FWE with WeaponModKits.esp[ ] FO3 Wanderers Edition - More Gore PointLookout.esp[X] MTC Wasteland Travellers (Optional)- Crowded Cities.esp[ ] MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp[ ] RH_IronSights_Basic_VanillaPlugin.esp[ ] RH_IronSights_Basic_PittPlugin.esp[ ] RH_IronSights_Basic_PointLookoutPlugin.esp[X] Mart's Mutant Mod - FWE Master Release.esp[X] Mart's Mutant Mod - FWE with EVE.esp[ ] RoachToZombie.esp[X] Spartan Armor.esp[X] Star Wars Mod.esp[X] RRNoClothesRemoved.esp[ ] APOCALYPTO.esp[X] FOOK2 - Main.esm[X] FOOK2 - [*censored*] World And Neighbourhood Kit.esm[X] BlackWolf Backpack.esp[X] FOOK2 - [DIK] DLC Improvement Kit.esm[X] BlackWolf Backpack - Vendor Script Replenish.esp[X] BlackWolf Backpack - Blank's Container Patch.esp[X] BlackWolf Backpack - Anchorage Gauss Rifle Fix.esp[X] BlackWolf Backpack - Zeta Drone Cannon Fix.esp[ ] KH_223EX.esp[ ] KH_FWE Fixes.esp[ ] KH_FWE Tweaks.esp[ ] KH_NoAmmoWeight.esp[ ] KH_MMM override.esp[ ] dD-Smaller Spatters.esp[ ] dD-Smaller Wounds.esp[X] CRAFT - Activation Perk.esp[X] FO3 Wanderers Edition - FOOK Support.esp[X] FWE - FOOK DLC Support.esp[X] FOOK2 - Main.esp[X] FOOK2 - [EVE] Energy Visuals Enhanced.esp[X] FOOK2 - [DIK] DLC Improvement Kit.esp[X] MyFOOK2 - Black & White Tranquility Lane.esp[X] MyFOOK2 - No Rape Victims.esp[X] MPammo.esp[X] KillableKids.esp[X] KillableKidsOptional.esp[X] KillableKidsNormalHealth.esp[X] KillableKidsNormalHealthOptional.esp[X] CrossRepairArmor.esp[X] VashDeagleV5.esp[X] Anchorage.esm[X] Tsurugi2handed.esp[X] krax-cannibal.esp[X] Lawbringer Boutnies Ver1.1.esp[ ] GreenWorld.esp[X] Fellout-Anchorage.esp[X] Fallout3.esm[ ] RI_Core.esm[X] 18inchCSLatinMachete.esp[X] Targeter.esp[ ] EnclaveCommander.esp[ ] EnclaveCommander-OA.esp[X] ZL-SVD-CALIBR.esp[X] 1alexscorpionsnipergear.esp[X] kikaiEquipment.esp[X] ThePitt.esm[X] BrokenSteel.esm[X] Abbreviated Effects.esm[X] MTC Wasteland Travellers.esp[X] Tactical Weapons by gRs Frederyck.esp[X] PointLookout.esm[ ] Combat Enhanced-Tactics.esp[X] Fellout-BrokenSteel.esp[X] BigPaw's Better Cannibals v1.2.esp[X] Fellout-SOTD.esp[X] Fellout-pipboylight.esp[X] Fellout-Full.esp[X] 2nd Home at Tenpennys [Engl].esp[X] ZL-SVD.esp[ ] We Jazz.esp[ ] Zombie Mod.esp[ ] COMM (2).esm[ ] MutantsToGhouls.esp[ ] BehemothsToGhouls.esp[ ] BloatfliesToGhouls.esp[ ] AntsToGhouls.esp[ ] ZombieHuntinSupplies.esp[X] WeaponModKits - OperationAnchorage.esp[X] Zeta.esm[X] Project Beauty.esp[ ] MirelurksToGhouls.esp[ ] RadscorpToGhoul.esp[X] Enhanced Weather - Rain and Snow in Fallout.esp[X] Enhanced Weather - Weather Sounds in Interiors.esp[X] Enhanced Weather - Rain and Snow.esm[X] Enhanced Weather - Radioactive Rain and Snow Plugin.esp[X] Enhanced Weather - Sneak Bonus during Storms.esp[X] 1alexscorpionFPSanimations.esp[X] Tailor Maid Black Retex.esp[X] sunglassescollection.esp[X] Sharing and Caring Companions.esm[X] InvisArcadeIndustries_SweetSneak.esp[ ] NoInvisArcadeIndustries_SweetSneak.esp[X] Devour Gore.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - PointLookout.esp[X] WeaponModKits.esp[X] WeaponModKits - FOOK.esp[X] WeaponModKits - Zeta.esp[X] Alien Armor.esp[X] RRWastelandPosters.esp[X] Owned!.esp[X] WMKAA12Shotgun.esp[X] Makes Sense Bounty Hunter 0.91.esp[X] Mart's Mutant Mod.esm[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - Increased Spawns.esp[X] Mart's Mutant Mod - Increased Increased Spawns.esp[X] Mart's Mutant Mod - Feral Ghoul Rampage.esp[X] Mart's Mutant Mod - Hunting & Looting.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - Reduced Wasteland Spawns.esp[ ] Mart's Mutant Mod - No DLC Increased Spawns.esp[ ] Mart's Mutant Mod - No Size Scaling.esp[ ] Mart's Mutant Mod - No Corpse Flies.esp[ ] Mart's Mutant Mod - No Ghoul Raise.esp[ ] Mart's Mutant Mod - No Geckos.esp[ ] Mart's Mutant Mod - No Wanamingos.esp[ ] Mart's Mutant Mod - No Floaters.esp[ ] Mart's Mutant Mod - No Skeleton Decay.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[ ] Mart's Mutant Mod - CFW.esp[ ] Mart's Mutant Mod - XFO.esp[X] Mart's Mutant Mod - FOOK2.esp[ ] Mart's Mutant Mod - FOOK2 - DIK.esp[X] EVE.esp[X] ActionPoses.esp[ ] Mez's Merged Patch - FWE-WMK-MMM.esp[ ] Arwen_Tweaks_Main.esp[ ] Arwen_SmarterAI.esp[ ] Arwen_Armor.esp[ ] Arwen_Weapons.esp[ ] Arwen_Localized_Damage.esp[ ] Arwen_Less_Is_More.esp[ ] Arwen_FULL_Tweaks.esp[ ] Arwen_Survival.esp[X] ZetaAlienSuits.esp[X] RR5MoreMales.esm[X] RR5MoreFemales.esm[ ] F3UmpaAnimation.esp[X] The Groovatron.esp[ ] THE ROAD.esp[ ] HOT n DUSTY.esp[ ] Zombie Apocalypse.esp[ ] Zombie Apocalypse - Night Only.esp[X] NAPA.esp[X] CALIBRxMerchant.esp[ ] dD-Reduced Ragdoll Force.esp[X] AsharasBatmanItems.esp[X] KH_FWE Hellfirefix.esp[ ] UndergroundHideout.esp[X] Akira - Simple Silenced SMG.esp[X] WeaponModKits - BrokenSteel.esp[X] RRGuards.esm[ ] SxS-ZombieMod.esp When I loaded then I just put them into the data folder and left it like it was and just put a check mark beside the ones I use, my friend plays with praticlly no crashes and ne suggested that I do this and so far it worked great except for this problem, untill I got a few mods then everything went beserk, this is my usual load order, give or take a few. 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Alastair91 Posted February 13, 2010 Share Posted February 13, 2010 Try moving all your .esm files near the top of the load order. Link to comment Share on other sites More sharing options...
yoyoguy678 Posted February 13, 2010 Author Share Posted February 13, 2010 Try moving all your .esm files near the top of the load order. Will do. Link to comment Share on other sites More sharing options...
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