Catowner Posted February 12, 2010 Share Posted February 12, 2010 I'm wondering if there is a way to darken or lighten specific npc's facial 'or' body complexions through the console? Running a bunch of mods together and while I'm happy with the bodies and happy with the faces they don't match for colour. I've uploaded a pic to show what I mean; the body is fine, but Red's face is far too light a complection. Any suggestions? Link to comment Share on other sites More sharing options...
Alastair91 Posted February 12, 2010 Share Posted February 12, 2010 Have you tried toggling archive invalidation? You need to re-toggle it after installing a new body mod. Link to comment Share on other sites More sharing options...
Catowner Posted February 12, 2010 Author Share Posted February 12, 2010 Yup...toggle it faithfully after each and every mod I add. Sometimes I just toggle it for the hell of it :D Still trawling for a fix, all comments appreciated :) Link to comment Share on other sites More sharing options...
Catowner Posted February 12, 2010 Author Share Posted February 12, 2010 What I 'think' I'm looking for is a way to alter tone without resorting to either the whole 'showracemenu' nightmare of redesigning the npc back to how she looks now (if I can) or using 'DIMONIZED female races' which will mess with 'hair pack' and mean I have the same slog (possibly with every npc). I'm using Type3 textures atm and I'd love to use the race one but losing the present 'hair pack' settings is likely to make me weep. Be nice if 'showracemenu' just let you tweak what you started with rather than bining it and going from scratch. Is there a way? Link to comment Share on other sites More sharing options...
WoogieMonster Posted February 12, 2010 Share Posted February 12, 2010 Editing in the GECK provides more control than the ingame showracemenu. But in the GECK you have to switch back and forth between seeing your entire body and seeing just your head. But if you're patient, it's worth it for the extra control of detail. Link to comment Share on other sites More sharing options...
Catowner Posted February 12, 2010 Author Share Posted February 12, 2010 Thanks. I'll see if I can wade through the reams of GECK instructions and posts for the way to isolate and change a specific npc. I make n00b's look like gifted coders :S Link to comment Share on other sites More sharing options...
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