spartenkiller897 Posted June 21, 2014 Share Posted June 21, 2014 I have quite a bit of experience when it come to navmeshing interiors, but today is the first time I really take a crack at exterior navmeshing. At first things were going great, but then I ran into an issue that I've never had with interior navmeshing. So here's my question: When navmeshing in exterior cells, why can't you connect certain vertices and why are others forced back a few "feet"? Thank you in advance, - Sparten Link to comment Share on other sites More sharing options...
McclaudEagle Posted June 21, 2014 Share Posted June 21, 2014 Interior cells are just one cell, they aren't divided up like exteriors are. With exterior cells, you can't make anymore navmesh beyond a cell boundary unless you start placing new navmesh in that cell. When you've done, line up the vertices on both sides of the boundary next to each other, finalize the navmesh, and if you've done it correctly, a thick green line should appear between them running along the boundary, meaning the two cell's navmeshes are connected. Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted June 21, 2014 Share Posted June 21, 2014 (edited) You can't connect vertices between cells. You have to align the points between cells, and when they're finalized there will be thick, green bars on cells that are successfully interconnected. No green bars = misalignment, usually due to variation in height. It can be a pain in the ass in uneven terrain. Here's a better explanation (Under "Tweaking the Exterior Navmesh"). http://geck.bethsoft.com/images/1/1a/Enable_Exterior_Navmesh.jpg EDIT: NINJA'ED! ;) Edited June 21, 2014 by someguy2000 Link to comment Share on other sites More sharing options...
spartenkiller897 Posted June 21, 2014 Author Share Posted June 21, 2014 You can't connect vertices between cells. You have to align the points between cells, and when they're finalized there will be thick, green bars on cells that are successfully interconnected. No green bars = misalignment, usually due to variation in height. It can be a pain in the ass in uneven terrain. Here's a better explanation (Under "Tweaking the Exterior Navmesh"). http://geck.bethsoft.com/images/1/1a/Enable_Exterior_Navmesh.jpg EDIT: NINJA'ED! :wink:Thank you, that was way faster than I thought! Love your mods by the way. Link to comment Share on other sites More sharing options...
spartenkiller897 Posted June 21, 2014 Author Share Posted June 21, 2014 Interior cells are just one cell, they aren't divided up like exteriors are. With exterior cells, you can't make anymore navmesh beyond a cell boundary unless you start placing new navmesh in that cell. When you've done, line up the vertices on both sides of the boundary next to each other, finalize the navmesh, and if you've done it correctly, a thick green line should appear between them running along the boundary, meaning the two cell's navmeshes are connected.Thanks Link to comment Share on other sites More sharing options...
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