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A peculiar, yet oddly frustrating enchant/active effect bug


Zanzagar237

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While it is difficult to detail this into precise words, I will try my best.

I recently ran into a problem that bugs me more than it should, but perhaps rightfully so. After installing the various unofficial patches, I noticed that my weapon damage declined from 880 to ~700. Perplexed, I first took a look at my active effects, and everything seemed to be in order. Taking the most logical route, I re-equipped all of my gear, and this time, the damage dropped even lower. Maybe 625ish. Looking at my active effects, I noticed that the bonus of 29% 2 handed damage from each piece of gear was now displaying as 24%. Also, upon unequipping and re-equipping all of my gear, I would notice that my damage value would change every single time - sometimes higher and sometimes lower - but never reach the desired, correct value of 880.

I would not be so hasty as to say the unofficial patches caused this, but I noticed the bug right after I installed them. Since then, I have done three fresh reinstalls, tried to single out certain mods, and have even used player.resurrect and the console to my advantage, but to no avail. Perhaps the only other piece of information I can offer is that, with the re-equips and fluctuating values of weapon damage, I noticed that my enchants would display as coming from one single source, ie all coming from "Daedric Gauntlets," for example.

Any help/insight would be appreciated.

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