dethtoll Posted February 15, 2010 Share Posted February 15, 2010 FOMS won't work- I'm running XP SP2, and I installed .NET 3.5 like the site said, but it still crashes instantly. I tried the FO3edit conflict checker but I can't make heads or tails of it despite reading the manual carefully. So I leave it to you guys. Fallout3.esmPointLookout.esmAnchorage.esmThePitt.esmBrokenSteel.esmCRAFT.esmCALIBR.esmStreetLights.esmFO3 Wanderers Edition - Main File.esmCRAFT - Activation Perk.espCALIBRxMerchant.espAnchorageStartCondition.espFO3 Wanderers Edition - Optional Sneak Msgs.espFellout-Full.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-pipboylight.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - Lvl 30 Balance.espFO3 Wanderers Edition - Optional No Fast Travel.espStealthboy Recon Armor - CRAFT.espStreetLights - Wasteland.espmegalight.esp I'm not using Mothership Zeta, btw- I have it, I just don't want it. Link to comment Share on other sites More sharing options...
Alastair91 Posted February 15, 2010 Share Posted February 15, 2010 Streetlights - wasteland.esp should be after StreetLights.esm. Place it like this: StreetLights.esmStreetlights - wasteland.esp Link to comment Share on other sites More sharing options...
kl055 Posted February 15, 2010 Share Posted February 15, 2010 that's a very simple load order. try using boss Link to comment Share on other sites More sharing options...
Alastair91 Posted February 15, 2010 Share Posted February 15, 2010 that's a very simple load order. try using boss You can try that too, but I'm sure it's wasteland lights problem, I had the same problem before. Link to comment Share on other sites More sharing options...
mechine Posted February 15, 2010 Share Posted February 15, 2010 Load the whole thing up with FO3edit an it should tell you in the message box what is happening which is causing the instant crash. Then when you get time look into web-ensized FO3edit guide by CSB http://www.fallout3nexus.com/downloads/file.php?id=9616 Link to comment Share on other sites More sharing options...
dethtoll Posted February 15, 2010 Author Share Posted February 15, 2010 I didn't say FO3 was crashing instantly, I said FOMS was. I also said that FO3editor was too complex for me to figure out despite reading the manual carefully. I'll give BOSS a try, though. Thanks. I haven't actually started the game yet- I just want to make sure the load order is in tip-top shape, and I'll go ahead and move Wasteland Lights down where it belongs. Link to comment Share on other sites More sharing options...
mechine Posted February 15, 2010 Share Posted February 15, 2010 What's FOMS? okay I see, yeah that probably doesn't work, BOSS would be better, but even that is questionable. Let us know how your lazyness works out in your fallout 3 build. Link to comment Share on other sites More sharing options...
simplywayne90 Posted February 28, 2010 Share Posted February 28, 2010 hey I'm having a similar problem, I've actually never checked my load order, but I check it recently and almost every mod I've put in says that they don't exist in the order they're in now and I do use ArchivesInvalidated, I tried BOSS and the load guides but they only help if you have the same mods.Can someone help me understand what I got to do to get all of my mods to work? Heres my order after BOSS: The order that the current template suggests is as follows:fallout3.esmanchorage.esmthepitt.esmbrokensteel.esmzeta.esmmart's mutant mod.esmrts.esmupp - pack 1.espupp - pack 2.espupp - original perks.espupp - experience perks.espupp - quest perks.espfellout-anchorage.espfellout-brokensteel.espfellout-pipboylight.espnotsofast.espheirapparent.esp01atm - firefly ranch.espminihideout.espsshop.espproject beauty.espdragonskin tactical outfit.espdragonskinbonuspack.espsunglassescollection.espeve.espeve operation anchorage.esprobco certified.espmart's mutant mod.espmart's mutant mod - dlc anchorage.espmart's mutant mod - dlc the pitt.espmart's mutant mod - dlc broken steel.espmart's mutant mod - dlc zeta.espmart's mutant mod - hunting & looting.espmart's mutant mod - natural selection.esprtsbeta0.1c_extension_farmingbob1.2.1.espfellout-sotd.espwaysted_resource_pack.esmspaceadventure.espbriannacompanion.esplucywestcompanion.espbittercup_comp.espvashdeaglev5.espmovinonup3.0.espfatherandnun.espbzarmour.esptau ammo.esmtau ammo vendor.espcolossus bos.espcolossus outcast.esptl_color.espgaragebasev1.3fenced.espwe jazz.espa little mutant problem.espcomm.esmmpammo.espimportedrifle.espvalhallarifle.espnapa.espgnr fix.espww2uniforms.esprd_vault77puppet.espcombatduster.esptesla sword.esproadwardensmmm.esproadwardens.esproadwardens.esmunique dogmeat.espjessicompanion.espdeep eyes nocturne.espace2-1b.espdriveablemotorcycle.espthe yard v1.6 - the lab.espsarah lyons companion.esp Link to comment Share on other sites More sharing options...
Alastair91 Posted February 28, 2010 Share Posted February 28, 2010 Please use this as reference, you won't go wrong with it. ---------------------------------------------------- OFFICIAL MASTERSFallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esm ---------------------------------------------------- MOD RESOURCESCRAFT.esmCALIBR.esm ---------------------------------------------------- MOD MASTERS (In this order!)Project Beauty HD version.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esm ---------------------------------------------------- ESP's to load BEFORE overhaulsCRAFT - Activation Perk.espDarNifiedUIF3.esp ---------------------------------------------------- Fallout Wanderers EditionFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - Alternate Travel.espFO3 Wanderers Edition - Followers Enhanced.esp (Choose BS OR Non-BS Version)FO3 Wanderers Edition - OTHER OPTIONAL FWE MODULES FO3 Wanderers Edition - Project Beauty.esp (FROM FOIP)FO3 Wanderers Edition - Project Beauty (HD Addition).esp (FROM FOIP)FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp (FROM FOIP, Choose BS OR Non-BS version) ---------------------------------------------------- Weapon Mod KitsWeaponModKits.esp WeaponModKits - FWE Master Release.esp (FROM FOIP)WeaponModKits - FWE Optional Worn Weapons.esp (FROM FOIP, if using FWE's Worn Weapons)WeaponModKits - OperationAnchorage.esp (FROM FOIP)WeaponModKits - ThePitt.esp (FROM FOIP)WeaponModKits - BrokenSteel.esp (FROM FOIP)WeaponModKits - PointLookout.esp (FROM FOIP)WeaponModKits - Zeta.esp (FROM FOIP) ---------------------------------------------------- Energy Visuals EnhancedEVE.espEVE Operation Anchorage.esp EVE - FWE Master Release.esp (FROM FOIP)EVE Anchorage - FWE DLC Anchorage.esp (FROM FOIP)EVE - FWE with WeaponModKits.esp (FROM FOIP) ---------------------------------------------------- Mods to load AFTER overhauls ---------------------------------------------------- Mart's Mutant ModMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.esp Mart's Mutant Mod - FWE Master Release.esp (FROM FOIP)Mart's Mutant Mod - FWE with EVE.esp (FROM FOIP) Mart's Mutant Mod - Project Beauty.esp (FROM FOIP)Mart's Mutant Mod - Project Beauty (HD Addition).esp (FROM FOIP)Mart's Mutant Mod - Project Beauty + FWE.esp (FROM FOIP) ---------------------------------------------------- Merged filesi.e. Mez's Merged Patch All non-overhaul .esp files should be in ESP's to load BEFORE overhauls category. Link to comment Share on other sites More sharing options...
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