Monkeyuncle8 Posted February 15, 2010 Share Posted February 15, 2010 so I got this idea how to make a mud crab that can walk talk and sell you stuff, but in order for it to work I need the skin, eyes and jaws into one file so if someone can do this for me I can do the rest, also I need someone to create a new branch in the mudcrab skeleton that is named Mud Crbeye R00:0 and Mud Crbeye L00:0 If you do this I will give you credit for putting the objects togetherThis is not a waste of energy, because I have tested this theory on a grummite and it worked, but the animation was messed up a bit I think I know why Link to comment Share on other sites More sharing options...
zprospero Posted February 16, 2010 Share Posted February 16, 2010 You made a talking Grummite? That sounds promising. I can merge the .Nif files, but I cannot make any changes to the skeleton. Could you make a small video with Fraps of your talking Grummite and post it to 4shared orYoutube? Perhaps someone will recognize the problem you're having with the animation. Thatand I'd love to see how it works. Link to comment Share on other sites More sharing options...
Xeivous Posted February 16, 2010 Share Posted February 16, 2010 You made a talking Grummite?This is all I have to say on the topic... though, I would see this being a huge success if done properly, the morrowind nostalgia would blot out the sun.... Link to comment Share on other sites More sharing options...
3rdtryguy Posted February 16, 2010 Share Posted February 16, 2010 Just make sure that this time the mudcrab handles more stuff than just booze. Make him a full-line merchant wheeling and dealing in everything.Maybe he could have made a small fortune in morrowind and moved to Cyrodiil where he could REALLY rake it in. OH! An explanation of just how he came to be would also be nice. Maybe his motivation, too; for example, maybe he's trying to raise enough cash to undo it? Hey, maybe he can also be a master trainer in mercantile? If you can make a mudcrab and a grummite talk, then you are awesome! If you could expand upon that and give us talking goblins as well, then finally, at long last, somebody could make a decent mod with Goblin Jim's cave. Can you imagine how useful a talking goblin would be for use in Goblin Jim's cave? I sure can... Link to comment Share on other sites More sharing options...
Monkeyuncle8 Posted February 16, 2010 Author Share Posted February 16, 2010 about the grummite I did make that talk, but I accidentally saved something over the skeleton, I think ill do another monster and put that on youtubebut I do need someone who can edit the skeleton and the meshes for this to workand I think I have a good idea of the explanation of the mudcrab Link to comment Share on other sites More sharing options...
Monkeyuncle8 Posted February 16, 2010 Author Share Posted February 16, 2010 Sorry about the double post, but I made goblin Jim and he talks, you can see it here Link to comment Share on other sites More sharing options...
zprospero Posted February 17, 2010 Share Posted February 17, 2010 That is awesome. Kudos to you. I have some friends who are good with Blender. I'll ask them if they can alter the skeleton. Link to comment Share on other sites More sharing options...
L33Nexus Posted February 17, 2010 Share Posted February 17, 2010 I'll see what i can do :) Link to comment Share on other sites More sharing options...
zprospero Posted February 17, 2010 Share Posted February 17, 2010 I'll start merging the mudcrab pieces together then. Link to comment Share on other sites More sharing options...
L33Nexus Posted February 17, 2010 Share Posted February 17, 2010 Awesome ;) Link to comment Share on other sites More sharing options...
Recommended Posts