starkbier Posted February 16, 2010 Share Posted February 16, 2010 hi, my game always crashed when i tried to enter an interior of the IC in the market district. then i installed weOCPS_2009_03_28 , and it helped to prevent the crash, but:then i got a quite strange problem: when i enter an interior of the IC market dis, the walls are black, and everything is falling down. i deactivated alrdy any mod that alters interiors there (though im not sure if another mod still affect that area). is there anything similar u have seen yet? or some mods that could cause this, in general?a link to the screenshot what it looks like: http://img716.imageshack.us/img716/2258/screenshot14u.png i am not falling down because i used tcl. and the full weOCPS.log: Tue Feb 16 13:59:40 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=07022301 ecx=0127162e edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 13:59:40 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0c011101 ecx=0127162e edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 13:59:40 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0a01cc01 ecx=0127162e edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 13:59:41 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=07024201 ecx=0127162e edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 13:59:41 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0904c901 ecx=0127162e edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 13:59:41 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0b017601 ecx=0127162e edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 13:59:41 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0b018e01 ecx=0127162e edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 13:59:41 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0904df01 ecx=0127162e edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 13:59:41 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=1406d801 ecx=0127162e edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 13:59:41 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0c00d201 ecx=0127162e edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 13:59:41 2010 OCPS build 2009-03-28 prevented crash at offset 0x00300619 (eip: 0x00700619, sub_700610). Link to 0x00000000 is faulty! eax=00000000 ebx=00000002 ecx=00000000 edx=0013ede4 esi=00000000 edi=0013ede4 esp=0013ed44 ebp=277e3ef4 Tue Feb 16 13:59:41 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=1403d501 ecx=0127162e edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 13:59:41 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=14041701 ecx=0127162e edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 13:59:41 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0c00cf01 ecx=012709e6 edx=00b32b80 esi=0013f0e8 edi=0013f0c0 esp=0013f064 ebp=0013f2cc Tue Feb 16 13:59:41 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=14069201 ecx=0127162e edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 13:59:41 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=14069201 ecx=0127162e edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:00:09 2010 OCPS build 2009-03-28 prevented crash at offset 0x00300619 (eip: 0x00700619, sub_700610). Link to 0x00000000 is faulty! eax=0013f600 ebx=1f2e8fb4 ecx=00000000 edx=0013f6dc esi=00000000 edi=0013f6dc esp=0013f684 ebp=00000000 Tue Feb 16 14:00:09 2010 OCPS build 2009-03-28 prevented crash at offset 0x002ff9f0 (eip: 0x006ff9f0, sub_6FF9C0). Wrong _THIS_ pointer: 0x00000000! eax=00000000 ebx=00000000 ecx=00000000 edx=0013f6dc esi=00000000 edi=19692b04 esp=0013f678 ebp=00000000 Tue Feb 16 14:09:53 2010 OCPS build 2009-03-28 prevented crash at offset 0x00300619 (eip: 0x00700619, sub_700610). Link to 0x00000000 is faulty! eax=00000000 ebx=00000002 ecx=00000000 edx=0013ede4 esi=00000000 edi=0013ede4 esp=0013ed44 ebp=21a32bb8 Tue Feb 16 14:09:53 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0c00ce01 ecx=43570ae4 edx=00b32b80 esi=0013f0e8 edi=0013f0c0 esp=0013f064 ebp=0013f2cc Tue Feb 16 14:09:53 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0b017101 ecx=4357152c edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:09:53 2010 OCPS build 2009-03-28 prevented crash at offset 0x00300619 (eip: 0x00700619, sub_700610). Link to 0x00000000 is faulty! eax=00000000 ebx=00000007 ecx=00000000 edx=0013ede4 esi=00000000 edi=0013ede4 esp=0013ed44 ebp=1f7aeb34 Tue Feb 16 14:09:53 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0c16ee01 ecx=4357152c edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:09:53 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0c16ee01 ecx=4357152c edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:09:53 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=1c26b601 ecx=4357152c edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:09:53 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0c011101 ecx=4357152c edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:09:53 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0b04e601 ecx=4357152c edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:09:53 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0500d001 ecx=4357152c edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:09:53 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=14040b01 ecx=4357152c edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:09:53 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0a06e301 ecx=4357152c edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:09:53 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=14069501 ecx=4357152c edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:10:43 2010 OCPS build 2009-03-28 prevented crash at offset 0x00300619 (eip: 0x00700619, sub_700610). Link to 0x00000000 is faulty! eax=0013e600 ebx=00000000 ecx=00000000 edx=00000000 esi=00000000 edi=0013e694 esp=0013e644 ebp=1dcc1340 Tue Feb 16 14:10:43 2010 OCPS build 2009-03-28 prevented crash at offset 0x002ff9f0 (eip: 0x006ff9f0, sub_6FF9C0). Wrong _THIS_ pointer: 0x00000000! eax=00000000 ebx=00000000 ecx=00000000 edx=0000000e esi=00000000 edi=18f62790 esp=0013e638 ebp=00000000 Tue Feb 16 14:46:49 2010 OCPS build 2009-03-28 prevented crash at offset 0x00300619 (eip: 0x00700619, sub_700610). Link to 0x00000000 is faulty! eax=00000000 ebx=00000002 ecx=00000000 edx=0013ede4 esi=00000000 edi=0013ede4 esp=0013ed44 ebp=2653a510 Tue Feb 16 14:46:50 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0c00ce01 ecx=9b384627 edx=00b32b80 esi=0013f0e8 edi=0013f0c0 esp=0013f064 ebp=0013f2cc Tue Feb 16 14:46:50 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0b017101 ecx=9b3859ef edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:46:50 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0c168101 ecx=9b3859ef edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:46:50 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0c168101 ecx=9b3859ef edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:46:50 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=1b34a401 ecx=9b3859ef edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:46:50 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0c011101 ecx=9b3859ef edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:46:50 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0a095101 ecx=9b3859ef edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:46:50 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0b046701 ecx=9b3859ef edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:46:50 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=0500d001 ecx=9b3859ef edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:46:50 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=14040701 ecx=9b3859ef edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:46:50 2010 OCPS build 2009-03-28 prevented crash at offset 0x0003962b (eip: 0x0043962b, sub_4395D0). NULL-pointer reference! eax=00000000 ebx=1406f401 ecx=9b3859ef edx=00b32b80 esi=0013f020 edi=0013eff8 esp=0013ef9c ebp=00000000 Tue Feb 16 14:48:07 2010 OCPS build 2009-03-28 prevented crash at offset 0x00300619 (eip: 0x00700619, sub_700610). Link to 0x00000000 is faulty! eax=0013f600 ebx=20ed7cac ecx=00000000 edx=0013f6dc esi=00000000 edi=0013f6dc esp=0013f684 ebp=00000000 Tue Feb 16 14:48:07 2010 OCPS build 2009-03-28 prevented crash at offset 0x002ff9f0 (eip: 0x006ff9f0, sub_6FF9C0). Wrong _THIS_ pointer: 0x00000000! eax=00000000 ebx=00000000 ecx=00000000 edx=0013f6dc esi=00000000 edi=19692470 esp=0013f678 ebp=00000000 can you help me? :thanks: Link to comment Share on other sites More sharing options...
bben46 Posted February 16, 2010 Share Posted February 16, 2010 I have actually caused that problem in a mod I made but never released. It's caused by what are known as 'dirty references' the mod maker did not clean his mod properly before releasing it. The dirty reference can come from any mod, even one that has nothing to do with the IC or interiors at all. Make a save just outside of one of the locations where this happens. Use it for testing. Start by removing the most recent mods you installed. If you have any mods that worked before this problem, leave them in till last. When you find the mod that causes it, put the others back and test again. If you made the noob mistake of installing a bunch of mods all at once. It might be better to start over. Instead of reinstalling the entire game, try this:Rename your \data folder to something like \oldata. This removes all mods completely - unfortunately it removes everything. to put back only what is needed, create a new Oblivion\data folder where the original was located. Copy - do not move the following files from your oldata to the new data folder Music (folder)Shaders (folder)Video (folder)Credits (text) Oblivion - Meshes.bsaOblivion - Misc.bsaOblivion - Sounds.bsaOblivion - Textures - Compressed.bsaOblivion - Voices1.bsaOblivion - voices2.bsaOblivion.esm Notice that there are NO Textures or meshes folders. They are automatically added when you install the first mod that needs them. This will be your unmodified game, (also called vanilla) with the official patch already installed (if you installed it already) back to the exact configuration it was in before you installed any mods. It will not affect OBSE as that is installed in the Oblivion folder. It Will remove OBMM though. Start a new game WITHOUT starting OBSE. and test it. If it works, your problem was caused by mods. If not, you must reinstall. Once you get a working vanilla game - NO mods make a COPY of this in a new folder outside of the Oblivion folder - this will be your emergency backup to avoid having to reinstall when you have problems. Now start the game using OBSE to see if that works. The game should start just as if OBSE wasn't started. This does not test all of OBSE, just the start game part. Now install OBMM. You will use OBMM and not the game data to activate mods from now on. They will show in load order. Test to be sure it works. There is a launch Oblivion function - one of the blocks on the right side of the main screen. It will automatically launch OBSE first if it is installed. Now install ONE mod. start using OBMM. activate the new mod and launch the game. Test to be sure that mod works. Once you are sure it works, install another mod and test again. When a problem shows up, you will know what mod caused it and can either not use that mod, Be sure to uninstall completely - meshes and textures also and not just the esp. OR, try troubleshooting - changing load order and other things to get it to work. By installing and testing just one at a time, your load order will build itself. Other suggestions:Always read any documentation such as a readme file for every mod. And look in the forum topic that is automatically created for each mod when it is uploaded. Usually any special problems other people have encountered, along with any solutions will be listed there. When you download mods, download them into a separate folder outside of Oblivion. Then create a new sub-folder for each mod. Extract (unzip) the mod into that folder and not directly into the Oblivion\data folder. Then COPY - do not move the parts of the mod into the proper places in the data folder. Or if you decide to use OMODs create the OMOD in the proper place using the files in that separate folder. Link to comment Share on other sites More sharing options...
starkbier Posted February 16, 2010 Author Share Posted February 16, 2010 thank you ben, but, check this out: i tried to make that test-savegame, so i can check if it still appears. but when i restart the game, that savegame is vanished. even though i was able to close the game without any crash or bug. now i loaded an older savegame, and: the bug is gone !! the interior is all right. is it possible that my savegame was corrupted? i am still testing now, and will let u know if i can find out more. thank you so far! regards EDIT: i think i found the mod which caused this. its working - for now ... Link to comment Share on other sites More sharing options...
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