AntiNovel Posted June 23, 2014 Share Posted June 23, 2014 Hi everyone, I'm trying to create a personal terminal that I can carry around the wasteland. I have seen mods that usually have options in the form of a terminal interface that is accessed via the inventory (by an armor piece that the player equips for example). I already have my terminal all set up in the GECK but I haven't the faintest how to create an item and make it so that when I "use" it from the inventory have the terminal appear. Any help would be greatly appreciated. Link to comment Share on other sites More sharing options...
jazzisparis Posted June 24, 2014 Share Posted June 24, 2014 1. Crate an empty, dummy interior cell. 2. Place the terminal in the cell. 3. Double-click the terminal to open the Reference window. 4. Give it a unique Reference Editor ID, and tick the Persistent Reference box. 5. Create an armor object. Give it an ID, a Name, set Equip Type to HeadWear, and tick the Quest Item box. 6. Create a script and use the following code: scn ActivateTerminalTokenScript begin OnEquip player player.UnequipItem ArmorEditorID TerminalRefID.Activate player end - Replace ArmorEditorID with the actual Editor ID of the armor piece. - Replace TerminalRefID with the Reference ID of the terminal (from step 4). 7. Re-open the the armor piece and select the script from the Script dropbox. Link to comment Share on other sites More sharing options...
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