Pushkatu Posted February 18, 2010 Share Posted February 18, 2010 It's quite simple guys. In Oblivion you can't join the legion like in Morrowind. Forts in Morrowind had a strategical purpose. Most where close towns, near the main roads, to guard them and protect travelers. Morrowind NPCs are quite static compared to Oblivion ones so they had to give the player the feeling that the legion is present and does it's job. I think the main reason for why they didn't made any actual working/active forts is becouse they had to made another faction/guild for the player to join. So they found this simple solution and turned all the forst into ruins for the player to explore. For those interested there are a couple of mods that add working forts with guards and all the things you would expect to find. Link to comment Share on other sites More sharing options...
billypnats Posted February 19, 2010 Author Share Posted February 19, 2010 Just out of curiosity, is there any mod that fixes this problem? or add real forts(seached via keywords but still can't find any) Link to comment Share on other sites More sharing options...
AssyMcGee Posted February 19, 2010 Share Posted February 19, 2010 As Pushkatu said there are mods the fix this little problem. This is ImpeREAL Empire-Unique Forts by silentresidentIt adds two functioning forts in Cyrodiil, really fantastically done at that.http://www.tesnexus.com/downloads/file.php?id=22965 This is Fort Cooper by Mr RedThis adds fort that is more along the lines of a player home, also fantastically done.http://www.tesnexus.com/downloads/file.php?id=11039 Hope that helps billy! Link to comment Share on other sites More sharing options...
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