Shaidon7 Posted February 18, 2010 Share Posted February 18, 2010 Sorry if that had already being answered, but I couldn't find it. I have be looking in Cipscis and GECK sites about making menus, but I'm still having trouble to understand that, so if one can help me, great! I want to make a misc item that will be in the Pipboy's Aid Tab, and will open a menu if I use it there or set in a hotkey. Also don't want the item do disappear on use, and can be dropped. Will pause the game and can be used in combat. Link to comment Share on other sites More sharing options...
Cipscis Posted February 18, 2010 Share Posted February 18, 2010 In order to make your item appear in the "Aid" section of the inventory, you'll want to use a book. Set the skill it teaches to "None" in order to prevent it from disappearing when used, and you'll be able to detect its activation via an OnEquip block. As far as I know, books can't be hotkeyed. When it comes to writing the actual menu, all of the scripting required is detailed in my Making a Menu tutorial, but you said you've already looked there and have had trouble understanding it. Is there anything in particular that I can help clarify for you? Cipscis Link to comment Share on other sites More sharing options...
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