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CTD when approaching Kvatch Oblivion Gate


Haekeldrache

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Okay, I need some help here. I run a lot of Mods and I´m not sure which one (if any) is causing the problem.

 

Everytime I approach the Oblivion Gate near Kvatch (Mainquest) the game crashes to Desktop.

Windom Earle's Oblivion Crash Prevention System is installed and does not help. I tried disabing "Kvatch Rebuild" and "All Natural", none of which prevented the CTD.

 

Here´s my Load order via Wrye BASH. I´m using BOSS, so most of it should be okay.

 

•  00 Oblivion.esm 

•  01 All Natural Base.esm [Version 0.9.8] 

•  02 Francesco's Leveled Creatures-Items Mod.esm 

•  03 Francesco's Optional New Items Add-On.esm 

•  04 MD_Saddle_Master.esm 

•  05 Cobl Main.esm [Version 1.71] 

•  06 Oscuro's_Oblivion_Overhaul.esm [Version 1.34] 

•  07 Mart's Monster Mod.esm [Version 3.7b3p3] 

•  08 TamrielTravellers.esm [Version 1.39c] 

•  09 FCOM_Convergence.esm [Version 0.9.9a7] 

•  0A Artifacts.esm [Version 1.1] 

•  0B Kvatch Rebuilt.esm 

•  0C Better Cities Resources.esm 

•  0D bookplacing.esm [Version 1] 

•  0E VVAdvanced.esm [Version 1.00] 

•  0F CLS-Craftybits.esm 

•  10 Lamps of Oblivion Master.esm 

•  11 HorseCombatMaster.esm 

•  12 Unofficial Oblivion Patch.esp [Version 3.2.0] 

•  13 UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 

•  14 Oblivion Citadel Door Fix.esp 

•  15 DLCShiveringIsles.esp 

•  16 Unofficial Shivering Isles Patch.esp [Version 1.4.0] 

•  17 Better Cities .esp 

•  18 Francesco's Optional Chance of Stronger Bosses.esp 

•  19 Francesco's Optional Chance of Stronger Enemies.esp 

•  1A Francesco's Optional Chance of More Enemies.esp 

•  1B Francesco's Optional Leveled Quests-SI only.esp 

•  1C Francesco's Optional Leveled Guards.esp 

•  1D FCOM_Francescos.esp [Version 0.9.9] 

•  1E FCOM_FrancescosItemsAddOn.esp [Version 0.9.9] 

•  1F FCOM_FrancescosNamedBosses.esp [Version 0.9.9] 

•  20 Natural_Habitat_by_Max_Tael.esp 

•  21 All Natural - Real Lights.esp [Version 0.9.9] 

•  22 All Natural.esp [Version 0.9.8] 

•  23 All Natural - SI.esp [Version 0.9.8] 

•  24 All Natural - Natural Weather.esp [Version 0.9.8] 

•  25 Natural_Water_by_Max_Tael.esp 

•  26 IWR-Lights.esp 

•  27 IWR-Windows.esp 

•  28 IWR-Shutters.esp 

•  29 IWR - Windows Lights Shutters - Optimised.esp 

•  2A ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp 

•  ++ Item interchange - Extraction.esp [Version 0.74] 

•  2B Lamps of Oblivion.esp 

•  2C P1DanywhereSittable.esp 

•  2D PrivateQuarters.esp [Version 2.33] 

•  2E Redecoration.esp 

•  2F Reznod_Mannequin.esp 

•  30 moDem's City Life - BP Compat.esp 

•  31 DLCHorseArmor.esp 

•  32 DLCOrrery.esp 

•  33 DLCVileLair.esp 

•  34 DLCMehrunesRazor.esp 

•  35 DLCSpellTomes.esp 

•  36 MaleBodyReplacerV4.esp 

•  37 EVE_StockEquipmentReplacer.esp 

•  38 HGEC_special_armor_repl.esp 

•  39 KDCirclets.esp 

•  3A KDClothCirclets.esp 

•  3B Thieves Arsenal.esp 

•  3C Robed Panty.esp 

•  3D Imperial Horse Armor.esp 

•  3E FF_Horse_Whistle.esp 

•  3F MD Saddlebags v3.0.esp 

•  40 DLCThievesDen.esp 

•  41 Slof's Oblivion Robe Trader.esp 

•  42 Cobl Glue.esp [Version 1.69] 

•  43 Cobl Si.esp [Version 1.63] 

•  44 OOO 1.32-Cobl.esp [Version 1.69] 

•  45 FCOM_Cobl.esp [Version 0.9.9] 

•  46 Bob's Armory Oblivion.esp 

•  47 FCOM_BobsArmory.esp [Version 0.9.9] 

•  48 Oblivion WarCry EV.esp 

•  49 FCOM_WarCry.esp [Version 0.9.9] 

•  4A Oscuro's_Oblivion_Overhaul.esp [Version 1.34] 

•  4B OOO-Water_Weeds.esp [Version 1.33] 

•  4C OOO-Magic_Script_Effect_Fix.esp [Version 1.33] 

•  4D OOO-Container_Trap_Instant_Effects.esp [Version 1.33] 

•  4E FCOM_Convergence.esp [Version 0.9.9] 

•  4F FCOM_RealSwords.esp [Version 0.9.9] 

•  50 FCOM_DurabilityAndDamage.esp [Version 0.9.9] 

•  51 FCOM_SpawnRatesReduced.esp [Version 0.9.9] 

•  52 FCOM_SaferRoads.esp [Version 0.9.9] 

•  53 FCOM_LessRats.esp [Version 0.9.9] 

•  54 FCOM_NoSpiders.esp [Version 0.9.9] 

•  55 FCOM_NoWyverns.esp [Version 0.9.9] 

•  56 FCOM_LessReaversInGates.esp [Version 0.9.9] 

•  57 TamrielTravellerAdvscript.esp [Version 1.39c] 

•  58 TamrielTravellers4OOO.esp [Version 1.39c] 

•  59 TamrielTravellersItemsnpc.esp [Version 1.39c] 

•  5A TamrielTravellersItemsCobl.esp [Version 1.39c] 

•  5B TamrielTravellersItemsVendor.esp [Version 1.39c] 

•  5C ShiveringIsleTravellers.esp [Version 1.39c] 

•  5D ShiveringIsleTravellersFriendlyFactions4MMM.esp [Version 1.39c] 

•  5E FCOM_TamrielTravelers.esp [Version 0.9.9] 

•  5F FCOM_DiverseGuardUnity.esp [Version 0.9.9] 

•  60 FCOM_BobsGuardUnity.esp [Version 0.9.9] 

•  61 FCOM_HungersUnitySI.esp [Version 0.9.9] 

•  62 FCOM_Archery.esp [Version 0.9.9] 

•  63 FCOM_MoreRandomSpawns.esp [Version 0.9.9] 

•  64 FCOM_MoreRandomItems.esp [Version 0.9.9] 

•  65 OOO-WaterFish.esp [Version 1.34] 

•  66 MMM-Cobl.esp [Version 1.69] 

•  67 EVE_StockEquipmentReplacer4FCOM.esp 

•  68 Artifacts.esp [Version 1.1] 

•  69 CountryHome.esp 

•  6A Delivery Job - BC.esp 

•  6B Kvatch Rebuilt.esp 

•  6C Kvatch Rebuilt - Leveled Guards - FCOM.esp 

•  6D Lakeview2.esp 

•  6E LetThePeopleDrink.esp [Version 2.5] 

•  6F Scribe Supplies.esp 

•  70 Septim Mansion.esp 

•  71 VaultsofCyrodiilBC.esp 

•  72 Apachii_Goddess_Store.esp 

•  73 za_bankmod.esp 

•  74 DLCFrostcrag.esp 

•  75 Knights.esp 

•  ++ EVE_KnightsoftheNine.esp 

•  76 Castle_Knightstone.esp 

•  77 The Lost Spires.esp 

•  78 FCOM_Knights.esp [Version 0.9.9] 

•  79 FCOM_SlofsRobeTrader.esp [Version 0.9.9] 

•  7A ElsweyrAnequina.esp 

•  7B Natural_Vegetation_by_Max_Tael.esp 

•  7C Harvest [Flora].esp [Version 3.0.0] 

•  7D Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] 

•  7E Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] 

•  7F Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] 

•  80 Book Placement v2.esp [Version 2.0] 

•  81 Dungeon Actors Have Torches 1.6 DT.esp 

•  82 Exterior Actors Have Torches 1.3 DT.esp 

•  83 P1DkeyChain.esp [Version 5.00] 

•  84 kuerteeGoldIsAnInventoryItem.esp 

•  85 Short Grass V3.esp 

•  86 CLS-Craftybits.esp 

•  87 CLS-CB-Cobl.esp 

•  88 VVAdvanced.esp [Version 1.00] 

•  89 VVAdvanced-SI.esp [Version 1.00] 

•  8A Gather Ye Rosebuds.esp 

•  8B SetEssentialActors.esp 

•  8C MidasSpells.esp 

•  8D Midas OscuroGems.esp 

•  8E Syc_AtHomeAlchemy.esp 

•  8F Lightweight Potions.esp [Version 1.1] 

•  90 StealthOverhaul.esp 

•  91 Enhanced Grabbing.esp [Version 0.4] 

•  92 DeadlyReflex 5 - Combat Moves.esp 

•  93 All+5AttributeModifiers.esp 

•  ++ Item interchange - Placement for FCOM.esp [Version 0.74] 

•  94 CuteElf11.esp [Version 1.2] 

•  95 _Ren_BeautyPack_full.esp 

•  96 Cobl Races.esp [Version 1.52] 

•  97 Cobl Races TNR.esp [Version 1.53] 

•  98 Cobl Races TNR SI.esp [Version 1.53] 

•  99 Cobl Races - Balanced.esp [Version 1.52] 

•  ++ EVE_KhajiitFix.esp 

•  9A Better Cities Full.esp 

•  9B Better Cities - Full City Defences.esp 

•  9C Better Imperial City.esp 

•  9D Better Cities - COBL.esp [Version 2] 

•  9E _Nopersistant_enchantment_glow_fix-1843.esp 

•  9F X-Ray Detect.esp 

•  ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] 

•  A0 Cobl Silent Equip Misc.esp [Version 01] 

•  ++ 77_Umpa_Sexy_walk.esp 

•  ++ Midas Tigernolevel OBSE.esp 

•  ++ FFVV_OOO_Birthsigns.esp 

•  ++ Kvatch Rebuilt Weather Patch.esp 

 

 

Any Ideas?

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That type of crash is usually related to a mod that was removed rather than one that is in the game. There is some object that the game is looking for that is no longer in the game and is registered in the save.

 

For troubleshooting try backing up to an earlier save - possibly much earlier and going into the area, Then if it works, look at what mods you had then and compare to what mods you have now. OBMM has a great feature that shows every mod that was active for every save you have. And I think it shows them in load order too.

 

Here is a link to Bben's Crash Help

http://www.tesnexus.com/articles/article.php?id=298.

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I´ve narrowed it down to "something" happening 19-21 Seconds after my save-point. Checked it about 10 times. Guess it´s a scripted event, maybe the next wave of daedra, maybe something related to my mods.

Anyway, I fast traveled as soon as I could, waited there for about a minute, and fasttraveled back to kvatch. No CTD.

 

Then I loaded up another save, 10 minutes back. Ran up the hill, waited for the CTD, nothing happened.

 

So... I have no Idea what this weird thing was, but I guess the "bug" is resolved.

 

Thanks for reading, thanks for your posts.

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