KakusiUgbe Posted February 19, 2010 Share Posted February 19, 2010 Everyone seem to assume that nobody would make furniture mods or that it's easy, and they fail to make any mentioning in any of the NifSkope tutorials. I have read atleast 15 different type of NifSkope tuts, but not one of them mentioned how to make the stupid little Furniture Marker thingy actualy work. I have made replicas of existing furnitures from scratch, it looked the same in editors it had the same attributes, the furniture marker was placed in the right place, and was linked and all but it would not work in CS or in game. It crashed both. I'm in desperate need of help! I promise to mention you in my creds if you help me sort this annoying little thing out. Link to comment Share on other sites More sharing options...
KakusiUgbe Posted February 23, 2010 Author Share Posted February 23, 2010 Everyone seem to assume that nobody would make furniture mods or that it's easy, and they fail to make any mentioning in any of the NifSkope tutorials. I have read atleast 15 different type of NifSkope tuts, but not one of them mentioned how to make the stupid little Furniture Marker thingy actualy work. I have made replicas of existing furnitures from scratch, it looked the same in editors it had the same attributes, the furniture marker was placed in the right place, and was linked and all but it would not work in CS or in game. It crashed both. I'm in desperate need of help! I promise to mention you in my creds if you help me sort this annoying little thing out. Never mind. I was actually doing it right, but the CS (Construction Set) gives an error on import, if you click "yes to all" on ignore error, it imports but shows nothing at first. you save and select another object from the list, than you go back to your and than it shows and you can select your Furniture marker(s) you want active. I hope they'll fix this error with CS. I got the latest one and still gives this error. Link to comment Share on other sites More sharing options...
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