AGame Posted February 20, 2010 Share Posted February 20, 2010 I have been running FWE + MMM + WMK without any problems except for one thing. Supermutants armed with worn hunting rifles and assualt rifles seem unable to use them, instead just running in to punch me even though they are carrying a ranged weapon. Raiders etc are all using their worn weapons, this only seems to affect the supermutants. Anyone else had this problem? Any solutions? Link to comment Share on other sites More sharing options...
GrandsonOfSam Posted February 20, 2010 Share Posted February 20, 2010 Are you using the FOIP files to get the mods compatible with eachothers? Have you made a Merged Patch with FO3Edit? It sounds like a conflict between creature inventories and combat styles. Although if I was a Super Mutant, I wouldn't use a hunting rifle either, I would rather use it to hit things ;) If you could post your load order, it would help determining what conflicts with what... The FOIP files and the Merged Patch are mandatory for using those mods together though. Link to comment Share on other sites More sharing options...
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