rac95 Posted June 25, 2014 Share Posted June 25, 2014 English is not my native launage so i keep it short.This is my problem: http://oi60.tinypic.com/28jw2eg.jpgI have the Better Cities - Unique Landscape compatibility patches.I tried installing the mods in diffrent order but nothing worked.And i use boss for load order. Link to comment Share on other sites More sharing options...
mhahn123 Posted June 26, 2014 Share Posted June 26, 2014 That pic doesn't help much. It's a mod conflict to be sure but we have no idea from what. Please post your load order so we can get an idea of what mods you have installed and what the possible conflict might be. Link to comment Share on other sites More sharing options...
razorpony Posted June 26, 2014 Share Posted June 26, 2014 You didn't mention whether or not you use Wrye Bash. For cell edits such as in the UL and Better Cities mods a bashed patch is needed to prevent Landscape tears and other glitches. Link to comment Share on other sites More sharing options...
mhahn123 Posted June 26, 2014 Share Posted June 26, 2014 You didn't mention whether or not you use Wrye Bash. For cell edits such as in the UL and Better Cities mods a bashed patch is needed to prevent Landscape tears and other glitches.No such thing. Landscape patches do not require a bashed patch to function at all. Better Cities and the corresponding UL mods/patches work perfectly well together with or without Wrye Bash installed. It would be helpful to know if there is a bashed patch involved though, making mod changes without rebuilding the patch could cause some issues. Link to comment Share on other sites More sharing options...
razorpony Posted June 27, 2014 Share Posted June 27, 2014 When I look at my bashed patch under the Import Cells header it lists Arrius Creek, Dark Forest and Cheydinhal Falls as having cell info imported into the patch. The import cells function states that it is for climate, lighting, and water. Since the water is what looked screwed up in the pic I suggested Bash as an option. Maybe it isn't absolutely required but then again maybe it might fix whatever conflict is going on here. Link to comment Share on other sites More sharing options...
mhahn123 Posted June 27, 2014 Share Posted June 27, 2014 (edited) All true and your bashed patch will ensure that water height, climate, and special lighting will remain intact for those cells. This is very helpful in cases where there is not a specific land height, placed objects, or path grid conflict. Bashed Patch is not absolutely required to make Better Cities and UL mods work properly together though, use of existing patches and proper load order will do that just fine without the use of Wrye. Every existing patch for the mods in question preserve those settings anyway. The statement that a bashed patch is needed to prevent landscape tears is erroneous. Bash patch won't fix land height conflicts no matter how it's set up. The huge rip in the landscape in that screenshot tells us there is a land height conflict going on here. A bashed patch would have kept the water in place, but you would still have a rip in the landscape. That is going to be fixed if we're fortunate by correcting a load order conflict, or by installing an existing patch file that is not already installed, or creating a new patch if it is a previously unknown conflict. Edited June 27, 2014 by mhahn123 Link to comment Share on other sites More sharing options...
Deleted3619564User Posted June 27, 2014 Share Posted June 27, 2014 @rac95The image seems to be the imperial isles exiting the imperial prison. Move the xulImperialIsle.esp in the load order after or before the Better Cities mods to fix it (regardless of BOSS). Link to comment Share on other sites More sharing options...
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