Cthulhuandme Posted June 25, 2014 Share Posted June 25, 2014 Would it be possible to allow more faces in the bandit level lists, or guard level lists so you don't have to see the same bandit marauder over and over in the same dungeon? Link to comment Share on other sites More sharing options...
Indigoblade Posted June 25, 2014 Share Posted June 25, 2014 Yes and no, the game by itself has about 120 npc faces to draw from for bandits, but the game is very selective of which of the bandits to pull from. For example if there is supposed to be a melee bandit spawn point it will draw all melee bandits which are about 6 or 7 different faces, so there will be a good chance you will get the same face. Guards are even MORE selective as there are even LESS faces to draw from. The only way expand on that is to create more bandits or guard npcs and add them to the level list each with their own faces that you created. Fortunately for you I already did that with bandits, but I have not done guards Link to comment Share on other sites More sharing options...
Hallgarth Posted June 25, 2014 Share Posted June 25, 2014 It's a pity that Bethesda didn't find a way to make the face gen random. I guess it would have caused the grey-face bug not to have the facegen output, but still it would have been nice. Link to comment Share on other sites More sharing options...
Cthulhuandme Posted June 26, 2014 Author Share Posted June 26, 2014 So could those faces be in a simple file? I like OBIS but I prefer the simplicity of vanilla bandits a little more. Link to comment Share on other sites More sharing options...
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