Salador Posted February 21, 2010 Share Posted February 21, 2010 Fallout 1.7,All DLC, Latest FOSE, Ran FO3MasterUpdate, FOMM. FOOK2 1.0 (Setup exe) FWE 5.0 FOMOD Version. Load order: Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm CRAFT.esm CALIBR.esm FOOK2 - Main.esm FOOK2 - [*censored*] World And Neighborhood Kit.esm FOOK2 - [DIK] DLC Improvement Kit.esm FO3 Wanderers Edition - Main File.esm CRAFT - Activation Perk.esp FOOK2 - Main.esp FOOK2 - [EVE] Energy Visuals Enhanced.esp FOOK2 - [DIK] DLC Improvement Kit.esp FOOK2 - Mothership Zeta.esp FO3 Wanderers Edition - Main File.esp FO3 Wanderers Edition - DLC Anchorage.esp FO3 Wanderers Edition - DLC Broken Steel.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC The Pitt.esp FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp FO3 Wanderers Edition - Optional Restore Tracers.esp FO3 Wanderers Edition - Optional Worn Weapons.esp FO3 Wanderers Edition - FOOK Support.esp FWE - FOOK DLC Support.esp (Ordered by BOSS) With this, I constantly get random CTDs all over the place, Entering/Leaving Cells, Exploring, Equipping/unequipping, opening and closing pip... etc. I love Vanilla, but once I played FO3 with FWE and FOOK, well I doubt I'll ever be able to go one or the other, y'know? Each has things that F03 SHOULD have, Real World Weapons and Epic Roleplaying focus, were this stable I can see myself wasting countless hours of my life lol God damn it, this is fustrating, why can't I get this to work? Not like it's a 250+ mod list, I've heard of people running stuff like this with little to no problems, I've obviously rushed past something in anticipation, but I've gone over everything over and over, and I have no idea what I'm missing here, it shouldn't be like this! :wallbash: Please, if you could help... I've tried all I can think of... :( Link to comment Share on other sites More sharing options...
obitus83 Posted February 26, 2010 Share Posted February 26, 2010 I've had some random crashes but nothing too seriously (force of habit I religiously quicksave) and a weird hud glitch on the compass. For some reason I think it's northeast to south east is just one big colored bar, and I was having that problem before I even downloaded the mods. I have GOTY edition, fully patched, and this is my load order:[X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] CALIBR.esm[X] CRAFT.esm[X] FOOK2 - Main.esm[X] Ammo Bench.esm[X] FOOK2 - [DIK] DLC Improvement Kit.esm[X] FOOK2 - [*censored*] World And Neighbourhood Kit.esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] CRAFT - Activation Perk.esp[X] FOOK2 - Main.esp[X] FOOK2 - Mothership Zeta.esp[X] FOOK2 - [DIK] DLC Improvement Kit.esp[X] FOOK2 - [EVE] Energy Visuals Enhanced.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FWE - FOOK DLC Support.esp[X] FWE - No Dodge.esp[X] FO3 Wanderers Edition - FOOK Support.esp[X] WeaponModKits.esp[X] WeaponModKits - FWE Master Release.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - BrokenSteel.esp[X] WeaponModKits - PointLookout.esp[X] WeaponModKits - FOOK.esp[X] WeaponModKits - Zeta.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] Mart's Mutant Mod - FOOK2.esp[X] Mart's Mutant Mod - FOOK2 - DIK.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - No Skeleton Decay.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mez's Merged Patch 5-0 - DLC-FWE-WMK-MMM.esp[X] Sally Fix 2.1.esp[X] Ammo Bench - CRAFT Plugin.esp[X] Auto Aim Fix v1.1.esp[X] Ammo Bench - Toolkit Retex.esp[X] Ammo Bench - CALIBR.esp[X] Ammo Bench - Artisan.esp[X] 1stPersonKnockDowns VATS Working!.esp[X] NightvisionGoggles(Powered).esp[X] CONELRAD 640-1240.esp Now, I may have something a tad wrong in the load order or some conflict as fo3edit gives me an error with making a merged patch. *shurg* I really don't know what to say. I'm sorry if I've been no help. *Edit* Forgot to mention, sometimes I can't modify weapons with WMK Link to comment Share on other sites More sharing options...
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