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Add a custom made item into game


feetjai

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I see many modders add a special code into the readme file. It's used to get a item into your inventory right away I guess.

But I don't know how to use it.

 

For instance:

French maid item code: XXX000EA6

 

So I tried the following but all fail:

player.additem XXX000EA6

player.additem 000EA6

player.additem 1BXXX000EA6

player.additem 1B000EA6

 

How must this code be used ?????

Please add detailed instructions how to use it pls. It;s no sweat to add one extra line...which tells how to use the code...Many thanks

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You may need to add a second number for the amount that you want.

 

For example player.additem 000EA6 2

 

Play around with that or someone with better knowledge might be able to help.

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@ Smosh - 666 posts and you defer to someone with better knowledge?

 

Anyway, Smosh is right, the code require 3 parts:

 

player.additem XXYYYYYY #

 

Where

 

XX is the mod index

YYYYYY is the object ID

# is then number of objects to add.

 

You can see the mod index of a mod by looking in FOMM. It is basically the load order in hex, and usually looks like this:

 

fallout3.esm 00

OA.esm 01

ThePitt.esm 02

BrokenSteele.esm 03

PointLookout.esm 04

Zeta.esm 05

somemod.esm 06

somemod.esp 07

somemod.esp 08

somemod.esp 09

somemod.esp 0A

somemod.esp 0B

somemod.esp 0C

somemod.esp 0D

somemod.esp 0E

somemod.esp 0F

somemod.esp 10

somemod.esp 11

 

 

etcetera

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