Cipscis Posted March 7, 2010 Share Posted March 7, 2010 That's pretty close. Assuming that "PassageMessage" is a messagebox with options "Agree" "Disagree" and "Neutral" (in that order, and assuming that agreeing with this particular passage is a "good" thing) the script could look like this, assuming that it's activated via an activator:int bMessageShowing int iButton Begin OnActivate player ShowMessage PassageMessage set bMessageShowing to 1 Activate End Begin GameMode if bMessageShowing set iButton to GetButtonPressed if iButton == -1 ; No option selected yet Return elseif iButton == 0 ; Agree RewardKarma -50 ; Or any value elseif iButton == 1 ; Disagree RewardKarma 50 else ; if iButton == 2 ; Neutral if player.GetActorValue Karma >= 250 RewardKarma -50 elseif player.GetActorValue Karma <= -250 RewardKarma -50 endif endif set bMessageShowing to 0 endif End Of course, the results of different choices could be changed very easily, as could the available choices. P.S. Please use code or codebox tags when posting code. This causes it to be displayed with a fixed-width font and maintains indentation, making it easier to read. If you don't know how to indent your code, here is a web-based utility that can do it for you - Script Validator Cipscis Link to comment Share on other sites More sharing options...
csgators Posted March 7, 2010 Share Posted March 7, 2010 "The Gospel of the Flying Spaghetti Monster" should be added for a +10 science bump. Link to comment Share on other sites More sharing options...
sortitus Posted March 7, 2010 Share Posted March 7, 2010 The destroying/reading books idea was bugging me for a bit. I couldn't remember which game had that. Then I remembered! It was angband! If you were a fighting class, you could destroy most spellbooks for XP instead of carrying them to the town to sell. Aaaanyway. Just thought I'd give credit now that I remembered what that came from. I'd make the fragments thing a quest, so once you have read all of them, you get a little perk or something. Another thing that I think would be cool is if you could re-read the fragments any time, changing your answer to a different one if you feel like it, just in case your character has changed. I think all this would require is putting a flag in the script noting the answer(s) you chose. I would also think that unless we're talking a single short verse per passage, there should be multiple chances to answer within each passage, making the Karma change much more dynamic. Also, agreeing with a passage shouldn't necessarily automatically increase your Karma. If I'm not mistaken, there are certain passages in the bible (especially the Old Testament) that aren't really moral. What would be REALLY cool is if we could use recorded passages of the bible (I'm sure there are plenty of good ones out there in the public domain) and not have the message box contain the text, but a question. EG. "Was X's decision OK?" Bible Radio? Interrupting your combat to ask what you thought of the passage you were too distracted to listen to since 2010. :P TBH, I think that radio would be the best as far as RP goes. Attaching a quest to add more passages would be ideal (as mentioned in a recent request by csgators for More Where That Came From). Also, the crazy DJ who only speaks in bible quotes would be pretty awesome to talk to. :D I am willing and able to do sound and GECK work for this. EDIT: Duh. Just saw that this was in the suggestions box. I will start work on the Bible Radio, unless you guys would prefer the other? Link to comment Share on other sites More sharing options...
Ashangel Posted March 9, 2010 Share Posted March 9, 2010 "The Gospel of the Flying Spaghetti Monster" should be added for a +10 science bump. Definately :yes: His Noodly goodness is so often overlooked, when religion is discussed. Link to comment Share on other sites More sharing options...
blue_fox Posted March 9, 2010 Share Posted March 9, 2010 It's just something I made up real quick. I hope it helps. http://www.fallout3nexus.com/downloads/file.php?id=11597 Link to comment Share on other sites More sharing options...
csgators Posted March 11, 2010 Share Posted March 11, 2010 His Noodly goodness is so often overlooked, when religion is discussed. Not to worry Ashangel, the oversight has been corrected. http://www.fallout3nexus.com/downloads/file.php?id=11626. thanks again blue_fox Link to comment Share on other sites More sharing options...
Recommended Posts