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Bug where I can't pause, save, or interacte with NPCs/Containers


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I recently ran into a problem in my game where I would not be able to interact with npcs or any containers. When i would try to enter the pause menu to reload an earlier save i found that i was not even able to pause. So i tried playing around for a bit to see if the bug would sort itself out and while i was still playing the game said that it was auto saving. When i exit the game and load it up again non of that progress was saved, it just reverted to the point where the problem had just began. I've tried reinstaling the game and redownloading my mods and that only seemed to buy me a couple hours with a new save. Going in and out of buildings seems to temporarly allow me to pause but i still cannot save. Any insight into why I am having these issues would be greatly appreciated. Here is my mod list.

 

FalloutNV
CaravanPack
ClassicPack
MercenaryPack
TribalPack
DeadMoney
HonestHearts
OldWorldBlues
LonesomeRoad
GunRunnersArsenal
NVEC Complete + NVCE
Caliber
CaliberXgunrunners
CaliberXhonesthearts
CFWNV
SelectFire
IWR
jokristinascloset
Lone Gunman's Tools of Trade
More Traits
SpeedyResources
More Perks
More Perks for Dead Money
More Perks for Honest Hearts
More Perks for Old World Blues
NevadaSkies
FreesideOpen
NVR - Extra Actions Lib
Project Nevada - Core
Project Nevada - Cyberware
Project Nevada - Equipment
Project Nevada - Rebalance
Project Nevada - Extra Options
Reload
Rearm
Selective Fire
Tales from the Burning Sands
REZBajaIslandHome
iHUD
Casino UnBanner
HTRP-Vendor Supply Refresh
HTRP-Daily Vendor Restock
T6M Dead Money Armor
T6M Old World Blues Replace
DragonskinTacticalOutfit
DTO-ProjectNevada
DragonskinBonusPack
DTOBP-ProjectNevada
Enhanced Binoculars
FBSykes
RaestlozPCIdles
Firefly_guns
FalloutNVCheatTerminal
AlsatianRex
Forward Obsever
G36K
EVE FNV - NO DLC
EVE FNV - NO GRA
EVE FNV - ALL DLC
Exciters MP5 Pack
Holster
IWR - Rebuilt
KABAR
Charlie Pup
LeeEnfieldMkIII
Level Cap(60)
Liberty Loft
m110
M14
M14_EBR
K2K9 M18 Claymore Mine
Armory_of_Xzax
M40a5
ASG
ColtM4Carbines
CM4A1
Morphine
MEU(SOC) 1911
MEU(SOC) 1911-45ACP
MEU(SOC) 1911Holdout
MercWanderer
MojaveDelight
MojaveDelighted
More Traits Update
More Perks Update
More Perks for Dead Money Update
More Perks for Honest Hearts Update
More Perks for Old World Blues Update
NCR_DesertV2
NevadaSkies - Ultimate DLC Edition
RealisticReloading
RSO - Realistic Stealth Overhaul - NV
FreesideOpenPatch
NVR - Extra Actions Toggle - Walk
NVR - Lock Kicking
XFO - 9a - Enemies - AI revamp
XFO - 9da - Enemies - NPC Healing - low
PerkEveryLevel
NVR - Lock Bombing
Readius_NV
No Hitscan
No Tracer
Extra Rounds
Bullet Fixes
Project Nevada - EVE All DLC
Project Nevada - Cyberware Additions
Project Nevada - Rebalance Complete
Project Nevada - All DLC
Reactive People - Ultimatum
The Mod Configuration Menu
RWD-NV v1.3 [Alternative Version]
Quick Trade
ProneMode
Rebalance
ReSort
RearmRebalance
The Weapon Mod Menu
ReloadCalX3-1
WeaponModsExpanded
Project Nevada - WMX
SR556
Starke's Seperate Chinese Stealth Armor Helmet NV
Starke's Seperate Chinese Stealth Armor Helmet NV (OA Version)
Saboteur - C4 Reborn
WorkingSunglasses
xatmosSkillPerks
Sunglasses Shipment
Tac Vest Addon_NV
UrgeWasterScarf
FNNsysNV
Zombie Serenade
A Better Veronica
BoonieHats
LFox Bottle That Water
C4
Continue After Games Ending 1.9.3
Weapons Renamed
Area 51 - Project Roswell
JoOsArmory
HeadgearRevamp
Dynamic Quantity Prompt
Merged Patch

 

Im sure my load order is a mess and more then a few of these mods are redundant so please bear with me.

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