zmajcek Posted February 22, 2010 Share Posted February 22, 2010 Hi,I found my homes ,lairs etc bit empty so decided placing actor copyes there mostly me in diferent armors and looks I also rename them for better looks but there is one problem those dummies just stand there...can i make them move in console they starting to be bit boring? PS:They doo change clothes from time to time or cast random spell but thats so rare :/ Link to comment Share on other sites More sharing options...
clockout1 Posted February 22, 2010 Share Posted February 22, 2010 The reason they are just standing there is because they are actor copies of the player, meaning they have no AI. The easiest way to fill your houses with people would be making a mod for it. Link to comment Share on other sites More sharing options...
zmajcek Posted February 22, 2010 Author Share Posted February 22, 2010 Im not that far to know how to make mod still learning but in proces i was hoping i could just asign some AI to them thru console command Link to comment Share on other sites More sharing options...
clockout1 Posted February 22, 2010 Share Posted February 22, 2010 Unfortunately, you can't. AI was never my strong point so I can't help you. Maybe this site will help you start modding: http://cs.elderscrolls.com/constwiki/index.php/Main_Page Link to comment Share on other sites More sharing options...
zmajcek Posted February 22, 2010 Author Share Posted February 22, 2010 so basicly my copyes will never get to life unless i make them in TES? Link to comment Share on other sites More sharing options...
clockout1 Posted February 22, 2010 Share Posted February 22, 2010 Well...sort of. I'll just explain how actors know what to do. Every actor in the game has a list of commands, if you will, that tells them how to behave (such as eating, sleeping, etc). Since the player is not an NPC (Non Playable Character) it has no AI attached. In addition, most copies (for whatever reason) do not copy the original's AI over. Link to comment Share on other sites More sharing options...
Unavi Posted February 23, 2010 Share Posted February 23, 2010 Alternatly you could try the CM partner mod and have new NPC's that will follow and share their inventory with you. You can also make them stay in a place you want. Link to comment Share on other sites More sharing options...
JohnClinton Posted February 24, 2010 Share Posted February 24, 2010 Try this: Doubel-click the NPC, then create a new AI package. Take as ID for the package something like: "OwnNPCWanderAbout 2000". Select 'Wander' as Package Type. Now set the radius in the folder (my English ain't that good :biggrin: ) 'Location' to 2000. You can also tick 'Offers Services'. Your NPCs should now wander around and maybe talk to each other. If you set 'confidence' in the main AI window to 100, they will never run away, if 'aggression' is over 50, they will instantly attack you. You can tell them to repair, recharge or train you and maybe to buy and sell items. If you like to learn more, just look at the AI packages of other NPCs, but this goes rather quickly very complicated. Hope I could help you. Link to comment Share on other sites More sharing options...
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